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Posted by: States.6387

States.6387

Have a few questions for the pvp if anyone can answer some its appreciated

Elementalists: I found myself in a match with one who was taking damage but their hp bar never moved. Conditions could not be applied to him even though they were cast every few seconds (playing a scepter necro). The fight lasted about 45 seconds before i was killed, he still had 100% hp at the end of it with 0 conditions
Can anyone explain to me how they are able to do this?

Engineers: Every now and then i come across the turret engi’s and i find myself getting spammed with knockdowns by them non stop, does anyone know how many knockdown skills they can posses in 1 build?

Cheese builds: Last time i played the cheese builds were signet warriors, minion necro’s, turret engis, spirit hunters. Are these still some of the strongest builds in pvp or have they been balanced out? (last time i played was about a year ago?)

Spawn Camping: Does anet plan on ever implementing something to prevent this?

CC spam: Does anet ever plan on balancing it out or is this game to going to remain a cc spam fest in pvp?

Again any response to any of the questions is appreciated

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Posted by: Turamarth.3248

Turamarth.3248

Elementalists: I found myself in a match with one who was taking damage but their hp bar never moved. Conditions could not be applied to him even though they were cast every few seconds (playing a scepter necro). The fight lasted about 45 seconds before i was killed, he still had 100% hp at the end of it with 0 conditions
Can anyone explain to me how they are able to do this?

http://wiki.guildwars2.com/wiki/Diamond_Skin

Brandar – Kodash [DE]
[SPQR]

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Posted by: States.6387

States.6387

Thanks for the link explaining conditions on them, do you know how they are able to negate damage for so long from other attacks?

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Posted by: AdaephonDelat.3890

AdaephonDelat.3890

Engineers: Every now and then i come across the turret engi’s and i find myself getting spammed with knockdowns by them non stop, does anyone know how many knockdown skills they can posses in 1 build?

On weapons 1 (shield or rifle), and turrets 6. So 7 total off the top of my head.

[BAD] a casual PvE guild on Aurora Glade.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.

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Posted by: skyhawk.5149

skyhawk.5149

Engineers: Every now and then i come across the turret engi’s and i find myself getting spammed with knockdowns by them non stop, does anyone know how many knockdown skills they can posses in 1 build?

On weapons 1 (shield or rifle), and turrets 6. So 7 total off the top of my head.

Don’t forget slick shoes

Cheese builds: Really just a l2p issue for the most part. If u still can’t beat those builds 1v1 then go +1 a fight somewhere else and come back later with teammates.

Spawn Camp: Uh there are multiple exits soooooo?

CC: Bring stability/Stun breaks?

Retired Oceanic Commander of Eredon Terrace

(edited by skyhawk.5149)

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

Have a few questions for the pvp if anyone can answer some its appreciated

Elementalists: I found myself in a match with one who was taking damage but their hp bar never moved. Conditions could not be applied to him even though they were cast every few seconds (playing a scepter necro). The fight lasted about 45 seconds before i was killed, he still had 100% hp at the end of it with 0 conditions
Can anyone explain to me how they are able to do this?

A: Elementalist with decent healing power can keep his hp above 90% near constantly which in turn keeps him invulnerable from conditions if he gets a certain grandmaster trait in earth.

Engineers: Every now and then i come across the turret engi’s and i find myself getting spammed with knockdowns by them non stop, does anyone know how many knockdown skills they can posses in 1 build?

A: It depends. If he uses all turrets and you count CC per exploding turret + weaponskills and dropping the supply drop as a CC I would say around 10… But real active CC at its max would be more like 6-7

Cheese builds: Last time i played the cheese builds were signet warriors, minion necro’s, turret engis, spirit hunters. Are these still some of the strongest builds in pvp or have they been balanced out? (last time i played was about a year ago?)

Signet warriors… not sure, Minion necro’s… not really, turret engis yup, spirit rangers… possibly but they have better options now.

Spawn Camping: Does anet plan on ever implementing something to prevent this?

A: I’m not A-net but if you let yourself get spawn-camped it just means that you or your team are bad.

CC spam: Does anet ever plan on balancing it out or is this game to going to remain a cc spam fest in pvp?

A: in fact it will get worse because stability will end up being stacks of stability instead of a duration.

Again any response to any of the questions is appreciated