Please explain death/health penalty system
Death penalty has nothing to do with that. I don’t know how you lost that health in-between the time you logged off and the time you logged in, but it wasn’t the death penalty.
You can track the death penalty in the bottom left corner of your health bubble I believe. Don’t quote me on that though…
OK, thanks I will look it up…
Death penalty reduces the starting health you have in your DOWNED STATE. Nowhere else. You probably lost health offline or it just recalculated your traits and items and went up from base health or w/e.
All I know is when you die you do get a penalty in health, shown in the lower left of the health orb, opposite to the damaged armor sign. Your penalty will wear itself off after a while, but if you die repeatedly over a short period of time, the penalty will be bigger and bigger and the sign will move from grey to (I think) yellow and then red. I assume you had a red penalty when you logged off, and when you got back in, your penalty went poof and your health orb started to fill immediately.
Depending where you logged off. If you were in a place where mobs could attack, when you log off, the game doesnt disconnect your character at that moment in time. Your character, even though you yourself logged out of the game and cant see or control it, sometimes for a few seconds, all the way up to 1 minute, your character could still be in game and online. So that might have happened and a mob might have attacked you breifly, thats why you saw your HP at 580 and rise to 1200.
If you were in a city and were safe from any mob attacks, then i have no clue why it did that.
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