(edited by Roltanamo.9152)
Profession Question
I can help you with this right now if you are online.
I played all 8 Professions so helping you find one that fits your playstyle would be easy cake.
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Hi,
I have not played GW1 so I have no idea what youre talking about with that. But I have tried all of the classes, got 5 of them to 80 and decked out 3 in exotics/ascended gear. Around 1000 hours played.
Thief— You know this one. Steals, stealths, get in do your damage and get the hell out. Go in, drop some caltrops(dots), spam blossom, dodge out. Or sit at range and pound away with unload(pistols). Or for huge spike damage, stealth and backstab. Had no problems leveling this one.
Guardian— Tanky/Healy/Support/Boon class. Even though there is no trinity, this guy would be the one to fill any role. In my opinion, he can’t dish it out like a warrior, but every group likes a guardian.
Warrior— Probably the most OP class. Very powerful, very solo friendly. Fun wielding two axes…fast combat. Or great sword, and spam thousand blades for huge damage. But there are tons of warriors out there…tons.
Mesmer—Most unique class/archetype Ive seen in an MMO. Drops illusions of himself(clones that do no damage but get attention of mobs and completely kitten me off in WvW..you cant tell the difference). Sometimes utilizes confusion(a condition where if you have this applied to you and try to do damage, you take the damage instead..and it stacks). Phantasms, similar to clones but do damage. Portals, purple laser beams from greatswords. Or using a staff to throw out a ton of conditions…I can take on a dozen mobs when using a staff. Pains to fight in PVE, and very useful in PVE. I love mesmers in my dungeon groups and Im seriously considering changing this to my main.
Necromancer— Another interesting class. Mine is specced as a vampire build(semi popular)…relies on high HP/toughness and high lifesteal/life siphon. Or minion master..imagine traveling around with something like 4 or 5 minions all pounding away at the target.
Ranger— In my opinion, the most dull class in the game. I do not see this class as anything but your typical hunter/pet class. I probably won’t level one.
Elementalist— A popular class. A popular spec is dagger/dagger or dagger/focus. The rotation for this build is pretty interesting, lengthy, and got repetitive for me. Swimming through 3 or 4 attunements, dropping different combo fields and then combo blasting out of them for might stacks is a cool idea..but it just got repetitive for me. Other people love it and they are awsome in WvW. You can be pure dps or more of a support/healy build.
Engineer— I am intrigued about this class, but typically shy away from the more…gizmo and gadgety archetypes. This guy can drop supply crates, heal you up, throws grenades(theres a spec for it), shoot a flame thrower(like Drake from aliens!), or spew out green slime…very interesting class. To me, very confusion with the amount of abilities you have to choose from.
I think that covers it. Those are just really brief, very lamen snippits of what each class is about…in psuedo explanation(no details, just speaking plainly here).
I hope this helps, and welcome to GW2.