PvP Engi for Disabled Player

PvP Engi for Disabled Player

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Posted by: Celine.6857

Celine.6857

Hi guys, this might be hard for me to describe and also may be hard for you all to answer, but basically, I am looking for (post patch re turrets) an engineer build I can try that I feel confident in. I am happy to try different things. I already have a kick kitten necro, an amazing ranger and an ok-ish mesmer for PvP.

I know some of you will just tell me “don’t play engi” but PLEASE don’t. I am asking here for sincere help for me to TRY out stuff to see what might/might not work for me.

About my disability:
I have a genetic skin disorder called Epidermolysis Bullosa, which means my skin is fragile and tears, blisters at the slightest touch and over time, my fingers have curled and scarred and fused together. SO, playing GW2, I have literally a travel mouse (which I use to turn my character) and I have 2 kind of useful fingers on my left hand that I use (with my mouse) to turn my character and do skills with. I alternate between mouse and fingers for 6-0 skills and alternate, depending on what I need to do between mouse and fingers for character manipulation. This is what I know you will find hard to visualize. BUT I believe (and so does my husband) that I can play really well, albeit perhaps without the FULL maneuvrability you guys get.

SO, I have practically given up on thief for PvP, but I really would like to get into engi. I have played so far an engi build I found on YouTube from AddiktGaming using grenade kit, bomb kit and rocket boots with supply crate. However, I find throwing grenades and moving very difficult and I can’t use instant targeting because I use my mouse to move so the curser won’t be necessarily where I want it for the grenades to shoot. Bomb kit is ok, because I can just run around and dump bombs everywhere but when players are all over me, I just get overwhelmed.

I tried mines after finding mines worked well in the SW, but obviously, MOST adept players in PvP know to dodge them and so on.

Then I thought about trying the turret engi and just sitting, going to sleep, dancing, whatever on one point… but like with my mesmer, once all my turrets (or clones with mes) are gone, I am vulnerable again. And, now with the turrets taking condi damage (great for my necro haha) I just can’t see it being good for me. Plus I like to roam.

There really may be no answer, but I’d REALLY like to see if you guys can come up with something different I could try out, as I say, I am happy, more than happy to try anything – oh and traits… please if you show me a build show me those too of course.

I have a level 80 engi who regularly tags up for SW events runs so you won’t be teaching me necessarily how to play engi, I just, with my disability am interested in anything that may help me for PvP.

Thank you SO much in advance, and if you’ve any questions on my disability don’t hesitate to ask.

P.S. I am rank 43 (tiger)

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

(edited by Celine.6857)

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Posted by: Shylock.4653

Shylock.4653

Hi, if I understand you correct you have problems with grenades because it is difficult for you to throw grenades to another location then the one you are moving to. You may try Static Discharge Engineer (http://metabattle.com/wiki/Build:Engineer_-_Static_Discharge) this is not the easiest build to play but it has not much ground targeted skills so you may find it easier for you to play.

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Posted by: Shadelang.3012

Shadelang.3012

This is one of those things thats very difficult for me to visualize as I have never quite been in this situation.

Shylock makes a good point with the static discharge. And id highly recommend trying it if you think you will find it enjoyable.

It may be better to lock grenades in your head as a long range bombardment option (eventually switching to the mortar kit when it is revamped with the trait changes.)
As using them in close range seems to be a difficult issue.

I know this is akward for the engineer playstyle. But locking weapons into clearly defined ranges of engagement may help you in avoiding certain issues.

I wish I could offer more. I hope you continue to have a fun experience.

Ghost Yak

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Posted by: Celine.6857

Celine.6857

Wow, I didn’t expect people to reply so quickly, thank you so much. Thanks to both of you! I will absolutely try the Static Discharge engi!!

I also wasn’t familiar with the upcoming changes to Mortar Kit, is that with HoT? I will look it up

I always, always have fun in this game, no matter what. And I’m sure you guys do to. thanks again.

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

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Posted by: jackaljag.8637

jackaljag.8637

Another suggestion: I’m running a variant of the celestial rifle build with 3 kits on my sPvP engie and having some pretty decent/good success.

It goes Elixir Gun, Tool Kit and Bomb Kit, and while it does require some dexterity I think it may be usable for you due to the fact it doesn’t require the constant manual targeting of grenades.

It has a panic button and a way to yank enemies to melee range with TK 4 and 5 respectively, so you can use bombs. You also get rifle 4 and BOB to get yourself some breathing space when they get TOO close, and the smoke bomb blind field offers some breathing room in melee.

Elixir gun is probably replaceable with elixir S or something, but I like it because of the stunbreak on the toolbar + condition clear and small heal on 5 as well as the movement on skill 4 that can also help get you out of trouble or deal damage as needed.

Joran Blackgear – Engineer – EU | Juras Blackpowder – Engineer – NA

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Posted by: Sagramor.7395

Sagramor.7395

I’d also recommend taking a look at Static Discharge.

There’s also a Elixir Gun 1spam build I’ve messed around with in WvW (roaming) with decent effect.
https://forum-en.gw2archive.eu/forum/professions/engineer/Vee-Wee-s-1spam-Build-5Elixir-Meta-Build/first#content
Personally I’d go with Chaith’s variant, but see what works for you. I ran Elixir S for the safe stomp in place of Flame Turret/Kit.

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Posted by: Celine.6857

Celine.6857

Thank you so much again guys, @jackaljag, I will try this out later as I use Elixir Gun in PvE so know how it works… and I will try the variant given by @Sagramor too – thank you!

Meanwhile, thanks to the first couple of answers given here, I tried out SD build and I think it is definitely something I can build on – won first match using it! And took out thief on treb in Kyhlo with little difficulty… a full regen warrior needed more assistance however LOL…

But the thing is, I found it much more ‘buildable’ for me, i.e. I think I can keep it and continue learning when best to use what skill and so on, whereas before, I just felt it was useless button mashing and if I ever won a fight, it would be pure luck or from team help. I tried the SD build in our guild arena first and felt confident to take on the full test run

One quick question: everyone seems to go for Healing Turret, while I fully appreciate the reason for this, I saw a commander in WvW using Med Pack… I thought this was useless until I saw this and then tried it in open world PvE… Due to having to stay in the radius of the HT’s regen and problems of when the turret blows up, etc etc, does anyone have any thoughts on taking Med Pack instead of HT?? Or am I being entirely crazy??

I am more than happy for more people to keep suggesting things, but I am definitely building on this, and may try Elixir Gun later as I do like the small heals, skill 4 for a quick get away, and so on.

Thank you.

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

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Posted by: Shylock.4653

Shylock.4653

Due to having to stay in the radius of the HT’s regen and problems of when the turret blows up, etc etc,

In my opinion Healing Turret is by far the best heal skill of the engi. You shouldn’t let the HT stay and stand in radius. The most efficient us is (Place HT -> Overchargr HT -> Pickup HT). If your team is in desperate need of heal you should blast it (Place HT -> Overchargr HT -> Blast HT).

See this

for more information.

With the Static Discharge build (http://metabattle.com/wiki/Build:Engineer_-_Static_Discharge) you have the Trait “Accelerant-Packed Turrets” (https://wiki.guildwars2.com/wiki/Accelerant-Packed_Turrets). So you have a bonus push back and damage to the foes near you if you blast the Healing Turret.

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Posted by: jackaljag.8637

jackaljag.8637

I think med pack has its uses but healing turret is superior in the majority of cases. On top of the big burst heal you get using it as Shylock said above, the water field on toolbelt also gives you a chance to get some extra heals (ex with my 3 kits setup if I’m low on health and still need a few seconds before HT is off cooldown, I can pop F1 and instantly follow up with BOB, rifle 5 or EG4 for an extra heal).

Joran Blackgear – Engineer – EU | Juras Blackpowder – Engineer – NA

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Posted by: Celine.6857

Celine.6857

In my opinion Healing Turret is by far the best heal skill of the engi. You shouldn’t let the HT stay and stand in radius. The most efficient us is (Place HT -> Overchargr HT -> Pickup HT). If your team is in desperate need of heal you should blast it (Place HT -> Overchargr HT -> Blast HT).

See this

for more information.

With the Static Discharge build (http://metabattle.com/wiki/Build:Engineer_-_Static_Discharge) you have the Trait “Accelerant-Packed Turrets” (https://wiki.guildwars2.com/wiki/Accelerant-Packed_Turrets). So you have a bonus push back and damage to the foes near you if you blast the Healing Turret.

Thank you so much – indeed I saw AddiktGaming using HT in this way, and did try, but it just didn’t seem to give me the heal I saw it give him in-game which is why I questioned it. However, that was before your guys’ awesome build you suggested, so I will indeed follow this rotation and let you know how it goes.

I do love the Magnet and Pry Bar on Tool Kit, wow, that thing hits hard. Just hoping I get used to all the different situations

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow