Q:
Questing,feel lost.help
Questing in this game doesn’t work like some others – you’ll see events happening in any map outside a city that you can use for experience, and often events will lead into another. Explore, and feel free to stick around after an event and see how the npcs act. They may start a new one.
As for the ‘main quest,’ or personal story, in September they changed it so it opens up in blocks every 10 levels. Once you get to level 10, you should be notified of the next part of the story, and you will have a green star on the map and on the upper right corner of the screen pointing you to where you need to go.
If you need help, feel free to message me in-game and we can walk through things together
Plus, I’d be happy to help you out with gear and etc.
-Retired Thief
A note on addons: No. You can get banned for using them, other than some of the overlay things from Overwolf. Be careful and do research on the legitimacy of anything you do to mod the game.
Other than that, have fun! Run around, do whatever catches your eye, explore the maps, find the points of interest and vistas, gather plants, metal, and wood, join in events (in orange circles), do your personal story if you like when you see it come up every 10 levels.
Leveling in this game is supremely smooth and fast compared to other games, and there’s no “curve” after the first handful of levels. It won’t take any longer to get from 77 to 78 than it will from 67 to 68.
This isn’t an MMO that will lead you from one quest giver to another. It’s all about wandering about and coming across things you can do popping up on the right side of the screen and on the map. And because you will be leveled down in an area you would be too high of a level for in other games, you won’t even be pushed out of the starter map looking for a tougher challenge or better XP. It’s more like visiting a Disney resort (do anything in the order you choose that sounds like fun to you) than an IKEA (walk linearly through the whole store simply to get to the area that has that item because they want you to see their highest margin items).
Plus you get XP from just about any activity. Gathering, rezzing other players or fallen NPCs, activating a new way point, finding a point of interest, uncovering a new fragment of the map, crafting, finding a vista, etc. Bonking critters on the head is still a significant source of XP, more if the critter has lived a long life since it spawned but you shouldn’t overlook any of these other sources during your travels.
Then there are “Renown Hearts” and “Dynamic Events”. Renowned Hearts can only be done once per character and it will unlock an NPC vendor who you buy your loot and may carry unique (in this context only available here) items, mats or recipes. And surprise, the look like a heart. And in this game you don’t need to visit the NPC to start (usually, some may have special equipment you need to complete it) or again after it’s over for your reward. Think of it as drive by quest giving.
Dynamic Events are events that may be directly or run on a times. You can do these as many times as you want as oppose to the Hearts which won’t pester you anymore once completed on that character.
RIP City of Heroes