(edited by Chaos.3579)
Question? Power vs condition builds
Thoughts? Well this looks more like a rant than a question.
You only seem to have considered the solo situation.
i’ll assume you are writing about pvp only
power, prec, crit – multiplies, so max cond does not equal max zerker
my thoughts, about their counters:
cleanse and reduced condition duration vs condition build
protection, toughness vs power
vitality, movement, positioning, dodge, heal vs both
current meta is kiting opponent while damaging with conditions
but lets say, if you are somehow limited from kiting and/or imobilized, then power build would have advantage
I completely disagree with your assessment OP. Many condition builds utilize precision to proc traits, sigils, and runes, to add conditions. As well you neglect to mention condition duration. Those are both stats that strongly effect condition builds.
As well, power builds can have great burst damage, where condition builds are generally more of a steady damage. I feel your assessment was inaccurate and very limited based on what I have mentioned already.
https://www.youtube.com/watch?v=6q3em9s5I4c
In theory you are right but in reality a lot of things advantage the Power build over the condition build.
1) A group will never negate your DPS with a power build. With several condition damage build, you will eventually negate each other DPS because they will stack until they reach the maximum. Even power build will put some condition on the target, condition that will be negate by a condition player, dropping the overall dps even whith only 1 or 2 condition player.
2) Damage over-time is bad against low hp ennemies. You need some time to build up condition on your target in order to reach your max DPS. Power build will kill most mobs before a condition player will reach his max dps. This player will also lose of alot of dmg, since the mobs will still have a lot of condition at the moment of his death and these condition will be wasted.
3) Power and condition attack can be negate before you get hit : Block, invulnerability, blind, etc. But only condition attack can be negate after getting hit by hit with condition removal.
Its all nice that you can reach your max DPS with a condition build and still be able to have defensive stats. But in the end Power build is more powerful that a Condition build. Condition build need a lot of work to be on a equal ground with power build.
The OPs theory is not supported by the popularity of Zerker equipment used by players.
DoT will always be inferior to Spike DPS for the myriad of reasons listed above. That’s why Zerkers are the norm.
Fate is just the weight of circumstances
That’s the way that lady luck dances
(and the other 8 elite specs maxed too)