Question about player combat

Question about player combat

in Players Helping Players

Posted by: McSquishy.6281

McSquishy.6281

Hello, I have a question about PVP and WvW.

In an MMORPG I used to play, if you died in PVP, you would drop something that another player can take. Does this happen in GW2? Do you lose anything if you lose a battle or die in WvW?

Also I was watching a video that said that you gain exp and loot like in PVE. How does this work in PVP and WvW?

Thank you!

Question about player combat

in Players Helping Players

Posted by: WeWantWaffles.2873

WeWantWaffles.2873

In WvW, dying will damage one part of your armor. This doesn’t affect the quality of your armor, but if every part of your equipment is damaged, then it will start ‘breaking’ the next time you die. Broken armor is removed (you’ll lose your pants for instance), but can be repaired.

Enemy players gain random loot for killing you, but you won’t lose anything. The only cost is damaged armor, and waypoints in wvw are free to use. While the cost for broken armor is close to nothing at low levels, it will begin to add up as you level up!

Lastly, you gain experience in wvw for completing events (destroy caravans, take towers/camps/keeps, or random monster events), and you also get xp/loot for killed enemies, including players. PvP works differently to WvW though; it’s almost like a different game, with a completely different currency called ‘glory’. It’s detached from the rest of the game.