Question about sigils on weapons.

Question about sigils on weapons.

in Players Helping Players

Posted by: Brennus.1435

Brennus.1435

I’m curious as to how the sigils proc on weapons. Say I’m dual wielding axes, or axe/sword, and I put superior sigil of fire on both weapons. I feel like it would make sense that they would share an internal cooldown or sorts, but I’m not sure how it works. Would it be more beneficial to put the same sigil on both weapons for increased proc chance, or better to use two different ones?

“Everyone is born a 5 signet Warrior,
what we become later only depends
on how hard we try and how good we want to become.” -HannaDeFreitas

Question about sigils on weapons.

in Players Helping Players

Posted by: LithePanther.5027

LithePanther.5027

80 Guardian. 80 Warrior. 80 Thief. 80 Engineer. 80 Necromancer. 80 Ranger.

Question about sigils on weapons.

in Players Helping Players

Posted by: Brennus.1435

Brennus.1435

“The mainhand sigil triggers before the offhand sigil. "

“Sigils that trigger on critical hits can trigger on any critical hits dealt by the player, with any skill. "

“A single cooldown is shared by all sigils. While the cooldown is active, no other sigil with a cooldown can have any effect. For example, if you are using a Sigil of Fire (Chance to cause flame blast on critical) on one weapon, and a Sigil of Battle (Gain stacks of might when you swap to this weapon) on another weapon in your other weapon slot, causing Fire to proc first, then swapping weapons before the 5 second internal cooldown from your Sigil of Fire has expired will prevent the Sigil of Battle from giving you might. "

This is basically what I was asking. Would I get more fire procs, by having it on both weapons? If say the mainhand doesn’t proc, then it will check the offhand? As in, if it’s on both weapons, I have a slightly higher chance of getting a proc? Or is the chance so low that it doesn’t matter?

“Everyone is born a 5 signet Warrior,
what we become later only depends
on how hard we try and how good we want to become.” -HannaDeFreitas

Question about sigils on weapons.

in Players Helping Players

Posted by: LithePanther.5027

LithePanther.5027

iirc someone did the math and came up with the fact that with both sigils you would get somewhere like a 45-50% proc instead of 30%, but the internal cooldown renders the extra procs as moot

80 Guardian. 80 Warrior. 80 Thief. 80 Engineer. 80 Necromancer. 80 Ranger.

Question about sigils on weapons.

in Players Helping Players

Posted by: Brennus.1435

Brennus.1435

iirc someone did the math and came up with the fact that with both sigils you would get somewhere like a 45-50% proc instead of 30%, but the internal cooldown renders the extra procs as moot

Thank you.

“Everyone is born a 5 signet Warrior,
what we become later only depends
on how hard we try and how good we want to become.” -HannaDeFreitas

Question about sigils on weapons.

in Players Helping Players

Posted by: Falunel.7645

Falunel.7645

Falunel – Sylvari Elementalist | Falche Graysong – Human Mesmer | Tarnished Coast
Ember Solace [SOL] – A guild welcoming of newbies and those at the margins.
New Player Outreach Thread

Question about sigils on weapons.

in Players Helping Players

Posted by: Daelwyn.3967

Daelwyn.3967

Was this done by design? Like did the developers mean for you to only be able to have one stack able sigil at a time be active instead of two different stacking sigils create their own stacks?

LvL 80 Elementalist
[TGM]A Guild for Clearing Dungeon Trash
Mail: Daelwyn.3967 for invite