Reassigning keybinds for weapon skills
Hi, unfortunately there is no way to do what you are asking. Weapon skills are fixed to the assigned positions and can’t be moved around.
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This is one of the most annoying things about the current skill system.
I have no problem with attack skills being defined by the weapon but I’d love a way to change the order they appear in the bar or have specific key-binds for each weapon/character.
I keep hoping it’s something that will be changed in a future update. I’m not sure how it works on a programming level but I’m sure there would be a way to do it.
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(edited by Danikat.8537)
Ok, thank you for the answers. I just thought about the idea which can allow to workaround this issue. I have Razer Naga. This mouse allows to create several bindmaps. The idea is to assign to the same key weapon switch GW2 option and Razer Naga bindmap switch option. Then set up two bindmaps in Razer interface – each one for appropriate weapon. It looks like it may help! Will give it a try