Revenant build (Theory crafting).

Revenant build (Theory crafting).

in Players Helping Players

Posted by: Venevan.9730

Venevan.9730

Im working on an offensive tank/support based on the information found here.

http://wiki.guildwars2.com/wiki/Revenant http://wiki.guildwars2.com/wiki/List_of_revenant_skills

My main goal is to focus on sword/sword, staff, rune of the defender, and a few specific traits.
Swapping from DPS to tank to support on the fly.

and this is what i have so far.
Im using the Warrior proffesion as a placeholder.

http://gw2skills.net/editor/?vJAQJAsMA-TRhZABtoEsG1fcc/BS0DAgyvAAHADX4Aw1Xf91XfdpAQWkF-e

One of the Invocation trait-line traits multiplies Critical hit chance by 1.5 including the Fury boon (Fury must be applied to activate the trait), And two of the devastation traits grants combined “300 Ferocity” when wielding S/S otherwise its 150.

Allowing me to place around 1200 stat points in other stats and still have a decent direct damage focused damage output.

My issues are whit the damage and bulk stat ratio.
Minimal critical chance (27%) whit fury (20%) must be within the range of 70%+ witch is 1483 precision or 1336 whit Sigil of accuracy or 1233 whit 25 stacks on Sigil of perception.
Runes of the defender are a must for me they just work too well whit the Revenant due so many blocks on short cooldowns and that Ventari Bubble shield makes the 1 workable.

Read the notes
http://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Defender

I dont mind getting rid of some healing power this is yust a template to work around.
and if the improved healing is still bad i can always get rid of it.

Do any of you have suggestions?

(edited by Venevan.9730)

Revenant build (Theory crafting).

in Players Helping Players

Posted by: Greyhound.2058

Greyhound.2058

Lol I stupidly thought this might be a thread for people like me who have ABSOLUTELY NO CLUE how to play/build a rev XD

You sound like you know exactly what you’re doing already I think I’ll just stealth myself over here while other people who also have it sussed post suggestions, then I’ll shadowstep in and nick the best ideas lol

Revenant build (Theory crafting).

in Players Helping Players

Posted by: Venevan.9730

Venevan.9730

Here is a updated version i did some calculations and got the precision perfect not a single stat point wasted.

http://gw2skills.net/editor/?vJAQJAsMA-ThBXABAo04Glg/o+Dm7PEieAFUmFA4A49uHAHf8xHf8xd91Xf91XXKAkFZB-e

In theory you can also use the same ideas the make a Direct/Condition damage hybrid DPS.
You can replace berserker rings whit zealot or magi rings same result different stats.
But i want to keep the weapons on assassin stats myself i make my characters around a theme, there personality, and fictive lore.

http://gw2skills.net/editor/?vJAQJAsMA-ThRYAByoEUH1fmc/hU0DUgSPAUGEA4A43+GAnf+5nf+5d91Xf91XXKABFZB-e

(edited by Venevan.9730)

Revenant build (Theory crafting).

in Players Helping Players

Posted by: Venevan.9730

Venevan.9730

Yust doing the work myself theory crafting what works this is the first time im actulay trying to build my own build so im a bit inexperianced would love some help from pros on this

And if you want to ditch the healing and improve dps and bulk.

http://gw2skills.net/editor/?vJAQNAscCA-ThBXABAoM4H1fwc/hQ03IgSPIUCGA4A43+23fz3f/93nf+5nf+5d91Xf91XXKA9EZB-e

http://gw2skills.net/editor/?vJAQNAscCA-ThRYABMoEUH1fCQp3k7Pki+GAUGEA4A43+23fz3f/93nf+5nf+5d91Xf91XXKABFZB-e

(edited by Venevan.9730)