Sigils and shared cooldowns

Sigils and shared cooldowns

in Players Helping Players

Posted by: Yllnath.2573

Yllnath.2573

Hi everyone,

I would like to find out more about sigils and their shared cooldowns. I’ve read that all weapons swapping sigils share cooldowns. When you’re dualwielding, and you have two swapping sigils, only one ever fires off and the main hand takes priority. Is this correct?
I’ve also learned that in some cases, and this seems even more complicated, x% on critical hit sigils shared cooldowns too. But then it doesn’t apply to all sigils and the cooldowns are apparently different from one another too. Especially these sigils are a black box to me.
I know the +stat on kills sigils are likewise bound. You can have both a corruption and a bloodlust together. I’ve tried it out, and I know this is true, but would love to know why. Could it also again be due to these mechanics again of shared cooldowns?

Does anyone have some extensive knowledge on this? I’m hoping to get a sigil of fire and a sigil of blood together, but I’m afraid it will not work. Regardless, I’d love to know the exact working of shared cooldowns (if such a thing is known), because I have more characters and situations that are affected by these shared cooldowns.

I hope someone can enlighten me.

Sigils and shared cooldowns

in Players Helping Players

Posted by: mercury ranique.2170

mercury ranique.2170

shared cooldowns only apply to swapped weapons. there is no shared cooldown between on and offhand weapons. However swapping from on/offhand set to twohand set, means that any of them has a cooldown, this is shared with the 2-handed weapon. Same goes when swapping from 2h to 1h set, the cooldown applies to both weapons then. but as long as you dont swap, you dont have shared cooldown.

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Sigils and shared cooldowns

in Players Helping Players

Posted by: Falunel.7645

Falunel.7645

Falunel – Sylvari Elementalist | Falche Graysong – Human Mesmer | Tarnished Coast
Ember Solace [SOL] – A guild welcoming of newbies and those at the margins.
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Sigils and shared cooldowns

in Players Helping Players

Posted by: Yllnath.2573

Yllnath.2573

Hi Falunel and thanks. Confirms a lot about what I already discovered.
Hmm, Mercury, you’re mentioning it only applies to swapped weapons, not on 2 weapons on 1 weaponset. This is somewhat new information to me.
Also, when I’m in the mist and going off the unusual situation of dual swords, one of sigil of fire and 1 with sigil of air, and put down a stopwatch, I never see air proc within 5 seconds of fire having been procced, and vice versa. I just redid this test again for about 10 minutes, chasing my combat log (would be so helpful if there we’re timestamps before each line >.<) for about 10 minutes in the mists.
This kind of leads me to believe that there is in fact a shared cooldown on x% on crit type sigils even between two one-handed weapons on one weapon set.
So my hope of having a set of sigil of fire mainhand and sigil of blood offhand is getting smaller and smaller :<
Am I testing this wrong or is there something else I’m overlooking? Or anyone else with other insights?