Smallest group size for completing dungeons

Smallest group size for completing dungeons

in Players Helping Players

Posted by: dinominator.9862

dinominator.9862

Q:

There’s a thread going on right now in the Suggestions subforum where someone asked for all small guilds to be dissolved. That got me wondering:

What is the smallest group size that is still able to complete all the dungeons in the game? Can it be done with a 2-player team or is it absolutely necessary to run 5-player groups?

I’m not asking if it’ll be easy or efficient. I just want to know that it’s possible.

Does the scaling system handle that?

Thanks!

Smallest group size for completing dungeons

in Players Helping Players

Posted by: rozcinana.7249

rozcinana.7249

A:

You can enter any instance by yourself or with two, but it does not scale down to cater to smaller groups/solo.

im not sure dungeons have any scaling with the number of players, they will always be the set designed for 5 player teams.

I do imagine that some at least would be possible with fewer depending on class and set up and personal CoF1 for instance could probably be done by many duo’s but I’ve never really tried and doubt many have as its generally not too hard to get a full team for most.

Some do have definite requirements, usually at least 3 people (CoE and some fractals come to mind)

CoF path 1 requires 5 people to complete due to the 4 brazier+ 1 gate controller part.

Smallest group size for completing dungeons

in Players Helping Players

Posted by: Dasorine.1964

Dasorine.1964

im not sure dungeons have any scaling with the number of players, they will always be the set designed for 5 player teams.

I do imagine that some at least would be possible with fewer depending on class and set up and personal CoF1 for instance could probably be done by many duo’s but I’ve never really tried and doubt many have as its generally not too hard to get a full team for most.

Some do have definite requirements, usually at least 3 people (CoE and some fractals come to mind)

Smallest group size for completing dungeons

in Players Helping Players

Posted by: dinominator.9862

dinominator.9862

bump

Dasorine, thanks for the info.

Can anyone definitively say whether or not a guild of two will be blocked on certain content? Dasorine mentioned CoE and some fractals have requirements of 3 or more. Is that an entrance criteria for the dungeon?

Smallest group size for completing dungeons

in Players Helping Players

Posted by: dinominator.9862

dinominator.9862

Hmm… okay, thank you!

Smallest group size for completing dungeons

in Players Helping Players

Posted by: Dasorine.1964

Dasorine.1964

You can enter any instance by yourself or with two, but it does not scale down to cater to smaller groups/solo.

im not sure dungeons have any scaling with the number of players, they will always be the set designed for 5 player teams.

I do imagine that some at least would be possible with fewer depending on class and set up and personal CoF1 for instance could probably be done by many duo’s but I’ve never really tried and doubt many have as its generally not too hard to get a full team for most.

Some do have definite requirements, usually at least 3 people (CoE and some fractals come to mind)

CoF path 1 requires 5 people to complete due to the 4 brazier+ 1 gate controller part.

ahh true, and dinometer its not required to enter the dungeon but in those cases it is required to progress at certain points.

For example Crucible of Eternity has one part in it where there is a hall filled with lasers and 5 buttons, 2 on the starting side and 3 on the other side of the lasers, which need to be pressed at the same time to disable the lasers to allow the NPC to move forward and unlock the path further. You can enter with less, if your really good you could even potentially solo the dungeon up until that point.

Similiar mechanics are in many dungeons, CoF has the 2 bits rozc said that I’d forgotted, first one requiring 3 people to simultaneously carry something the other part requiring a full 5.

Though not all dungeons have such things, twilight arbour for instance I cannot think of any mechanics in it that force you to have a full group to pass.

Smallest group size for completing dungeons

in Players Helping Players

Posted by: dinominator.9862

dinominator.9862

^ Good details, thank you!

Smallest group size for completing dungeons

in Players Helping Players

Posted by: archmag.1259

archmag.1259

Similiar mechanics are in many dungeons, CoF has the 2 bits rozc said that I’d forgotted, first one requiring 3 people to simultaneously carry something the other part requiring a full 5.

Some of this requirements can be avoided. For CoF path 1, if you have mesmer in your party, 2 people are enough to pass the first place you mentioned. If you have ranger in your party – 4 people are enough to pass the second place.