-Ralph Waldo Emerson
(edited by Specterryu Quipter.8412)
As the topic says, I have been rolling the other professions, and I have been throwing what I think of them onto an Excel Sheet. It started out with first impressions, and now that I have gotten all these toons to 80, geared out, and done WvW with them/tried different specs. I rated them on how each class fits into certain rolls. We can argue all day what the “true” roles are, but on this excel document, I listed rolls as Dps, Tank, and Support. These are my opinions of the class as a whole and as the pic of the excel document will tell you, depending on the build each roll can go up or down by one.
Perhaps I should go more into depth on what I define as support and tank roles:
I classify healing yourself, and/or party members as support.
I classify healing just yourself or keeping yourself alive for that matter, also as support. Why? If you can keep yourself alive via heals/stealth/whatever you are supporting your party in not having to have them rez you. If that makes any sense, it does to me anyway.
Tanking, I define as being able to take big hits. Either due to having a big health pool, and/or having a lot of armor.
(edited by Specterryu Quipter.8412)
I don’t know how you define “tank”, but in a game without aggro I define it as being able to survive while fighting toe-to-toe with one or more enemies (i.e. not relying on fleeing, crowd control, or stealth to stay alive). Given that definition, along with my personal experience with the class, I don’t think your tank score for the thief is at all accurate. It’s your chart, based off of your personal experiences, but I just wanted to throw my two cents in on that subject.
I don’t know how you define “tank”, but in a game without aggro I define it as being able to survive while fighting toe-to-toe with one or more enemies (i.e. not relying on fleeing, crowd control, or stealth to stay alive). Given that definition, along with my personal experience with the class, I don’t think your tank score for the thief is at all accurate. It’s your chart, based off of your personal experiences, but I just wanted to throw my two cents in on that subject.
Right after I submitted this topic, I realized I did not go into what I define as tank and support, I fixed that.
This is good but you should roll mesmer and necromancer as either one of them (most likely mesmer) can be just as good at any of the rolls as the other professions. For example the mesmer could be as good at DPS as the ele and to an extent the thief. The same goes for support as well.
in gw2 there is no trinity so classes cant be defined in terms of roles (maybe from 10% yes but thats negligible)
The role is by 90% determined by build
Thief higher DPS than Warrior? BWAH HA HA HAAAAAA.
My warrior and ranger make my thief look like she is using a BB gun.
I think support should be higher on Guardian, in my experience. It just depends on the build, really..
I have no idea how you have thief with higher dps than warrior… look, I love my thief… but there is something about dishing out 5x 20k dmg 100 blades attack… no way can a thief beat that… you can seriously do 100k dmg in one attack…
I have no idea how you have thief with higher dps than warrior… look, I love my thief… but there is something about dishing out 5x 20k dmg 100 blades attack… no way can a thief beat that… you can seriously do 100k dmg in one attack…
Dont exaggerate the numbers. Also if you seriously consider 100b as 1 attack… (censored string of derogatory remarks)
If you read properly, OP is talking about build-roles.
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