Steady items and theorycrafting
I assume it means they’re for testing your damage without having to account for random variance.
I assume it means they’re for testing your damage without having to account for random variance.
This.
Attack a golem, then respec and attack again. Look at combat logs / check the time to see how the spec changed your damage output.
Vary your stats while looking at damage numbers (with custom arenas, you can vary your target’s stats, too) to reverse-engineer the damage/mitigation formulas.
The low damage and lack of variation make them perfect for these purposes.
-Fildydarie
Hutchmistress of the Fluffy Bunny Brigade [FBB]
Hutchmistress of the Fluffy Bunny Brigade [FBB]
I thought that might be it. That clears it up for me. Cheers!