Steady items and theorycrafting

Steady items and theorycrafting

in Players Helping Players

Posted by: Aank.4837

Aank.4837

So, I am getting the hang of most of what’s going on with pvp items/crafting and such. I found on a few blogs about the steady weapons and now know that they are meant for the purpose of “theory crafting”. Now, all I need to do is find out what theory crafting is and I’m good to go… Probably

My only guess is the steady damage is to hone your rotation or something?

Steady items and theorycrafting

in Players Helping Players

Posted by: LameFox.6349

LameFox.6349

I assume it means they’re for testing your damage without having to account for random variance.

Steady items and theorycrafting

in Players Helping Players

Posted by: Fildydarie.1496

Fildydarie.1496

I assume it means they’re for testing your damage without having to account for random variance.

This.

Attack a golem, then respec and attack again. Look at combat logs / check the time to see how the spec changed your damage output.

Vary your stats while looking at damage numbers (with custom arenas, you can vary your target’s stats, too) to reverse-engineer the damage/mitigation formulas.

The low damage and lack of variation make them perfect for these purposes.

-Fildydarie
Hutchmistress of the Fluffy Bunny Brigade [FBB]

Steady items and theorycrafting

in Players Helping Players

Posted by: Aank.4837

Aank.4837

I thought that might be it. That clears it up for me. Cheers!