Stunning Builds
PvP specific advice:
Control category (stun, daze, knockdown, knockback, etc) spells are absolutely necessary. The more you can carry, the better. Likewise, this makes Stability and Stun breakers just as valuable.
Now, how effective is it to make a build whose entire purpose is to stun? Well, it depends on what role you’re aiming for. Say you have a roaming partner, and that partner is a glass cannon build (or some other high damage low survival build): your ability to control opponents helps your buddy shine. Say you’re a tank, and you’re trying to hold down a node against an attacker while a teammate arrives to reinforce: your ability to control opponents will greatly increase your survival time. Other than that, a stun-oriented build may be, at best, excessive or, at worst, little more than a nuisance.
you can use ascalon armor that u get with tokens and transmute the skins if u dont like em
They are far more effective in PvP than in PvE due to bosses having Defiant which renders it somewhat useless.
Do you even lift, bro?