for there you have been and there you will long to return.
Supersampling
for there you have been and there you will long to return.
Kinda-sorta correct. FXAA and friends work on the final image, to effectively notice and improve rough edges, and that could improve the look of a downscaled image — which is pretty much what “supersampling” is.
In general, though, it’s true, you probably mostly want to stick to one sort of anti-aliasing style improvement at a time, just because the improvement for two is small compared to the cost of running them both.
At the end of the day … try it out and see. (and don’t make a mistake: being limited by single thread CPU performance for some parts of the world isn’t the same as “GPU is irrelevant”, but more, “GPU is not the thing that runs out first as you push performance boundaries in this game”)
Thanks. And yea GPU probably does matter, but I probably have more spare GPU power as opposed to CPU.
for there you have been and there you will long to return.