Targeting and Camera Movement

Targeting and Camera Movement

in Players Helping Players

Posted by: mojowalker.3798

mojowalker.3798

Maybe it’s just something I haven’t been able to figure out yet with the settings, but in GW1, you could ctrl+C to snag the closest target, decimate it, ctr+C again to snag the next nearest target, and if it happened to be behind me, the camera would automatically swing around so that I was facing that enemy. When playing a warrior especially it made things soooo much easier when charging into a mob because I wasn’t constantly trying to swing my mouse this way or that way to be able to click on the next target I want to whomp on. Is this functionality not built into GW2, or is it just something I’m missing on the settings screen?

“If you can’t beat them, get a bigger stick.”
- Some random quote -
The Walkers and the Whispers, ANVIL ROCK

Targeting and Camera Movement

in Players Helping Players

Posted by: lorazcyk.8927

lorazcyk.8927

No, ANet didn’t want this sort of stuff in Gw2.

Targeting and Camera Movement

in Players Helping Players

Posted by: Ojimaru.8970

Ojimaru.8970

Have you tried setting a keybind for Target Nearest Enemy?