Thief S/P build
This has been mentioned a lot elsewhere, but I’ll add my own two bits.
I also find that with Sword/pistol — it seems to be a popular setup among thieves, but I find it much too slow “feeling”.
I personally have levelled up with dagger/dagger + pistol/dagger (or short bow for groups). Then for utility abilities I’m making use of a lot of my stealth abilities — everything, even the heals. Put the bleeds on with death blossom, stealth, and hammer them with backstab. Most enemies won’t even have time to understand where you are
Pistol/dagger adds great kiting ability for pretty well anything that you can’t take head on, and then short bow adds a versatile option for groups — poison, aoe, the whole thing.
This has been mentioned a lot elsewhere, but I’ll add my own two bits.
I also find that with Sword/pistol — it seems to be a popular setup among thieves, but I find it much too slow “feeling”.
I personally have levelled up with dagger/dagger + pistol/dagger (or short bow for groups). Then for utility abilities I’m making use of a lot of my stealth abilities — everything, even the heals. Put the bleeds on with death blossom, stealth, and hammer them with backstab. Most enemies won’t even have time to understand where you are
Pistol/dagger adds great kiting ability for pretty well anything that you can’t take head on, and then short bow adds a versatile option for groups — poison, aoe, the whole thing.
I leveled up using the D/D build and I really liked it. It was mainly a stealth/backstab build, but I switched to S/P because of the damage output. However, I’m getting tired of the lack of mobility the build offers, so I’m switching back to D/D