Thief S/P build

Thief S/P build

in Players Helping Players

Posted by: Ktham.6947

Ktham.6947

Hey guys,

Right now, I’m currently using the Sword/Pistol build, mainly for the pistol whip since it deals a ton of damage; however, i feel the build is not mobile and swift enough for a thief, due to their inability to absorb a lot of damage. I’ve tried every build, but can’t seem to settle on one. Which build do you guys have the most success with?

Thief S/P build

in Players Helping Players

Posted by: Hawken.7932

Hawken.7932

This has been mentioned a lot elsewhere, but I’ll add my own two bits.

I also find that with Sword/pistol — it seems to be a popular setup among thieves, but I find it much too slow “feeling”.

I personally have levelled up with dagger/dagger + pistol/dagger (or short bow for groups). Then for utility abilities I’m making use of a lot of my stealth abilities — everything, even the heals. Put the bleeds on with death blossom, stealth, and hammer them with backstab. Most enemies won’t even have time to understand where you are

Pistol/dagger adds great kiting ability for pretty well anything that you can’t take head on, and then short bow adds a versatile option for groups — poison, aoe, the whole thing.

Thief S/P build

in Players Helping Players

Posted by: Ktham.6947

Ktham.6947

This has been mentioned a lot elsewhere, but I’ll add my own two bits.

I also find that with Sword/pistol — it seems to be a popular setup among thieves, but I find it much too slow “feeling”.

I personally have levelled up with dagger/dagger + pistol/dagger (or short bow for groups). Then for utility abilities I’m making use of a lot of my stealth abilities — everything, even the heals. Put the bleeds on with death blossom, stealth, and hammer them with backstab. Most enemies won’t even have time to understand where you are

Pistol/dagger adds great kiting ability for pretty well anything that you can’t take head on, and then short bow adds a versatile option for groups — poison, aoe, the whole thing.

I leveled up using the D/D build and I really liked it. It was mainly a stealth/backstab build, but I switched to S/P because of the damage output. However, I’m getting tired of the lack of mobility the build offers, so I’m switching back to D/D