Tips for Diessa Plateau wall jumping puzzle

Tips for Diessa Plateau wall jumping puzzle

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Posted by: Witch of Doom.5739

Witch of Doom.5739

I’ve finished Diessa Plateau except for the one vista & skill point at the end of the wall jumping puzzle in the southern area and am at my wit’s end. I’ve watched videos of how to do it and so on but I CANNOT seem to make that very first jump at the top of the first flight of stairs! No matter what I do and where I aim at the ledge on the wall, my Charr does nothing but plummet to her death. Over and over. It’s almost like she’s too big or something but I know that can’t be right. I’m doing something wrong and would appreciate any tips. Thanks.

Tips for Diessa Plateau wall jumping puzzle

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

If you have any tonics that transform you but can still jump, you can try that. If you don’t have an endless tonic, the Princess doll and the Toy Soldier tonics are about 3 copper.

Be careful what you ask for
ANet may give it to you.

Tips for Diessa Plateau wall jumping puzzle

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Posted by: Witch of Doom.5739

Witch of Doom.5739

Thank you; that helped. I’m such a klutz! This topic can be closed or deleted. thx again

Tips for Diessa Plateau wall jumping puzzle

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Posted by: Doghouse.1562

Doghouse.1562

Belated, but – tips from a mediocre jumper.

Firstly. Don’t let go of the movement keys too soon. The game physics isn’t entirely realistic – deliberately, I’m sure – and the keys are still controlling you somewhat even while you’re in the air. If you’re falling short, keep the forward key pressed until you know you’ve failed. Let go early and you’ll miss. (There are places in the game where getting the length of jump right is key, and one way to control that is to release the “forward” button at the right time. There are others where a small amount of “steering” in the air is important, too.)

Secondly. Effectively, every character has an invisible “base” that it stands on, meaning that it can often go rather further out over an edge before it falls than you’d think. Find a flat surface, with a clearly-defined edge, at a safe height above the ground, and try moving your character around on the edge until you’ve found out how far you can actually go before you fall. Then practice a jump or two from nearly that far out. You could easily be robbing yourself of distance by trying to jump from further back than you need to (even allowing a margin of safety).

Thirdly. You could try experimenting with both standing and running jumps. It’s helpful to be able to do both, but you’ll probably you’re better at one than the other (especially depending on precisely how you control your character). Personally I’d far rather back of a little, hold down the movement key and hit the space bar at the right moment – but I have a friend who simply can’t do that, and does everything from a standing start. Doing that needs good timing, mind, and he’d be the first to admit that he misses his jumps a lot more than I do.

(edited by Doghouse.1562)

Tips for Diessa Plateau wall jumping puzzle

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Posted by: RollingBob.8502

RollingBob.8502

Best jumping tip I can offer: put the camara almost directly above you to avoid overshooting jumps when that is a problem.

Secondary jumping tip: Steer with the mouse, not the keyboard. Actually that is probably more important.