Transmutations... not really convincing, a proposal...

Transmutations... not really convincing, a proposal...

in Players Helping Players

Posted by: MrNobody.4357

MrNobody.4357

So what about transmutations?
So far i understood i got to BUY one transmutation stone from the shop every time i want to apply a style to an item.

Gems can be bought with gold at the current rate exchange or with RL money costing 0,0125€ each.

That is
- 20 to 25 gems for each single item application on 1-79 level items, which on a 6 armour + 2 weapons set means 200 gems at best for a total of 2,5€
- 32 to 40 gems for each single item application on 80 level items, which on a 6 armour + 2 weapons set means 256 gems at best for a total of 3,2€

In this process you pay for you nonetheless you’re gonna lose the original worn item look/style which will be unavailable till you can get it again by dropping it or more painfully by buying it off your token marks or crafting it, AND you’re gonna lose the original item from where you gain the look to apply.

So this is the problem i see i don’t want to lose nor the original item look nor the item itself i use for skinning another one!!!
Am I paying for it and be deprived of some of my property?

Concluding I’d rather like a system which:
a. let you store any look/style from the items that you wear once or that binds to your character (the latter feels more even)
b. ANET could give us a limited amount of empty slots for styles we collect and offer slots space upgrade in the shop like for bank or inventory upgrade
c. Applying the look/style to an item will always cost transmutation stones like now, but at least we won’t lose what you have already collected.

Thoughts?

(edited by MrNobody.4357)

Transmutations... not really convincing, a proposal...

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Posted by: Loki.8546

Loki.8546

yes you lose the previouse item however you keep everything however you can move the rune over as well.

you can keep transmuting the same look over and over to other items eg: kritan armor, armor 1, armor 2. if you put kritan armor on armor 1 then put the look of armor 1 onto armor 2 it still looks like kritan armor so you don’t have to keep finding the look each time u get a new item.

Transmutations... not really convincing, a proposal...

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Posted by: MrNobody.4357

MrNobody.4357

Ye, but when you apply look A on item B the item A is lost, no? And the look of item B is lost too…

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Posted by: GarretDB.3409

GarretDB.3409

I really like the idea of style collecting, and then applying that using a stone. I’m actually kinda shocked it’s not like that already…

Seems like the logical progression to me, but I doubt it will happen. When the feedback is open be sure to post this!

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Posted by: Tom Gore.4035

Tom Gore.4035

It’s called a money sink. Be glad that dyes are reusable and only need to be unlocked once

One – Piken Square

Transmutations... not really convincing, a proposal...

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Posted by: Tom Gore.4035

Tom Gore.4035

I"m glad they have a way to change the looks of your armor but I’m waiting until I’m level 80 to transform my armor. I can’t see transforming armor that you will out level in a day or two.

Bear in mind that the basic transmutation stones only work on equipment of lvl 79 and below…

One – Piken Square

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Posted by: Soothsayer.9476

Soothsayer.9476

If you complete zones 100% then you’ll have plenty of these stones for free. You can even find the fine transmutation stones so you can use them on lvl80 gear.

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Posted by: everreal.9862

everreal.9862

If you complete zones 100% then you’ll have plenty of these stones for free. You can even find the fine transmutation stones so you can use them on lvl80 gear.

I have been doing the 100% completion for any zone that I wander into and I am lvl62 with 21 Basic Transmutation Stones and I think 3 of the lvl 80 ones. There are ways to get them without spending IRL money.

Transmutations... not really convincing, a proposal...

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Posted by: MrNobody.4357

MrNobody.4357

It’s called a money sink. Be glad that dyes are reusable and only need to be unlocked once

I know it is a money sink, indeed even if i’m not fond of it, the game has no subscription cost and it has to earn money elsewhere.

What i don’t like it is the whole clunkiness required if someone wants to keep many styles. To do that a player would need to store in the inventory each piece of style he likes, even applied onto a lvl1 white item, just to store it somewhere.

Bank/Inventory it is another money sink, and so it would be also in my proposal (b), but at least it would be practical and not clunky.