Transmute Legendaries w/o losing stat change?

Transmute Legendaries w/o losing stat change?

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Posted by: Ashantara.8731

Ashantara.8731

Hello folks,

I have a simple question to those who have experience with legendary gear: Can you transmute a legendary weapon without losing its ability to change stats?

Because that ability would be the only reason for me to get a legendary weapon — then I would transmute it into something pretty as all the legendary skins look truly awful (except for Howl, and Bolt maybe).

Thanks in advance.

Transmute Legendaries w/o losing stat change?

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Posted by: Amaimon.7823

Amaimon.7823

Yea, legendary is a function (color of the name) which won’t go away even if you transmute it.
You could technically have a legendary Iron Sword.

In retrospect, the Mystic forge also completely ignores the transmutations. If you throw in an iron sword, and transmute it Zap, you can’t craft the legendary sword with it.

Transmute Legendaries w/o losing stat change?

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Posted by: Ashantara.8731

Ashantara.8731

Thank you very much for the quick response.

Transmute Legendaries w/o losing stat change?

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Posted by: nagr.1593

nagr.1593

This is a common sense question, my friend.

Transmuting an exotic item with the skin of a lesser quality item will still retain the same exotic-lvl stats.

Likewise with legendaries.. When transmuting it is only the skin that changes, nothing more or less. You will still be able to swap stats on the go, and even in the item description when you mouse over it, it will show that the weapon is origianlly a legendary <name of legendary> that was transmuted.

I can confirm as I do this with Bolt, one of the legendaries who I feel the effects are too brazen and garish after a while, with parallels drawn to skins such as Volcanus I suppose. I use an exotic skin (though still considerably pricey skin) in place of the Bolt skin. It still retains all other functionalities as a legendary would

Arun Kar

Transmute Legendaries w/o losing stat change?

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

This is a common sense question, my friend.

It isn’t, because ANet isn’t always consistent about their application of their own rules, let alone “common sense” logic. Plus, “common sense” turns out to be different for different people.

More importantly, while most transmutation mistakes are easily fixed, making a mistake with a legendary could be horribly costly.

Thus, it’s good sense (common or otherwise) to verify the mechanics first, especially since it’s really easy to do so.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Transmute Legendaries w/o losing stat change?

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Posted by: Danikat.8537

Danikat.8537

I always think of transmutation as being a bit like putting a new cover on your phone.

You can buy covers that make a modern smart phone look like an old Walkman, or a Gameboy, or a Pop Tart or a hundred other things. But that doesn’t mean you can stick a tape in it, play Mario or eat it and equally it doesn’t mean you’re unable to call someone on it or get your emails.

Transmutation is the same idea. It changes what an item looks like, but not what it is or what it does.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Transmute Legendaries w/o losing stat change?

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Posted by: Ashantara.8731

Ashantara.8731

This is a common sense question, my friend.

It isn’t, because ANet isn’t always consistent about their application of their own rules, let alone “common sense” logic. Plus, “common sense” turns out to be different for different people.

More importantly, while most transmutation mistakes are easily fixed, making a mistake with a legendary could be horribly costly.

Thus, it’s good sense (common or otherwise) to verify the mechanics first, especially since it’s really easy to do so.

Exactly! Couldn’t have said it better — thank you.