Transparent Terrain
You have to turn off terrain reflections at the graphic settings, I had the same issue on my GTX 260.
I???m not sure if this is a bug or an effect of graphic settings, but the past month I???ve had problems with terrains becoming transparent when the camera has more than one part of the environment overlap.
For example, in the harpy fractal, the platforms will become transparent if the wall of the Asuran building structure is in the background, or if two platforms happen to overlap in my camera view.
A more prominent example is in a dungeon that requires going through narrow hallways ??? the walls will become transparent when overlapping the stairs that my character is on. I have screenshots that I can upload tonight when I get home. I posted in the bug section as well, but i’m going to assume this is an issue with my settings. Only thing is, I havn’t changed my settings since launch (I play with max/highest, GeForce GTX 670 FTW edition).
I guess it started happening around the Bazzaar patch
Thank you.
You have to turn off terrain reflections at the graphic settings, I had the same issue on my GTX 260.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.