Two extra WPs!?? Cursed and Straits
According to the latest patch notes, new waypoints were added to these zones. You probably need to get them for world completion. Shouldnt be hard if you got the rest of these areas done! Guildy of mine told me they show up on your map after entering the zone.
Brill, should have visited first!
They show up after you get there!
From the patch notes:
“World Polish – Orr
General
Uncontested waypoints have been added to Cursed Shore and Straits of Devastation. Players that have already achieved map completion will retain it without having to discover these new waypoints."
But I had to go discover those new waypoints so I’d say this is a bug.
When you awake, quaggans will be here, and there’ll be a crab cake, just for you…
oooOOOOOoooooOOOoooo…
It’s not a bug, you’ve always had to find the Waypoints when exploring before you can actually get them. If there’s a Waypoint in a cave you still have to go into the cave before it shows up on the map. You just have to return to the area before it shows up because the character doesn’t realize it was there.
Leetsura is right, if you have 100% completion it doesn’t count against it if the area is already discovered. I got them with my 100% character and nothing new happened, just some extra XP.
My point was that I interpreted the official “Players that have already achieved map completion will retain it without having to discover these new waypoints” as “You do not have to go to that map, they should already be accessable like any other waypoint that you have already discovered”
Yet I had to go to the maps and run to the waypoints to get my 100% world completion and map completion back.
This is still a bug in my opinion and should not have been moved to this part of the forums.
When you awake, quaggans will be here, and there’ll be a crab cake, just for you…
oooOOOOOoooooOOOoooo…
My point was that I interpreted the official “Players that have already achieved map completion will retain it without having to discover these new waypoints” as “You do not have to go to that map, they should already be accessable like any other waypoint that you have already discovered”
Yet I had to go to the maps and run to the waypoints to get my 100% world completion and map completion back.
This is still a bug in my opinion and should not have been moved to this part of the forums.
It’s not a bug. They’re saying if you’ve already gotten the map completion reward for the zone, you’re not going to get the reward again for finding the new waypoint. It has nothing to do with the waypoint already being activated. Just because you choose to interpret their statement in a way they didn’t intend doesn’t make it a bug.
Just go find the waypoints. Orr is actually… enjoyable now. I even think they nerfed the mobs too much. At the ever popular shelt-pent sites, the mobs were dying so quickly I hardly got any kills. And the quest where you’re supposed to defend the NPC and keep her from dying, we were at it for over 30 minutes – the mobs couldn’t get past us to damage her. Eventually a bunch of just sat out the fights and let the mobs kill her.
So it basically works like the two extra POI’s in Lion’s Arch.
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
My point was that I interpreted the official “Players that have already achieved map completion will retain it without having to discover these new waypoints” as “You do not have to go to that map, they should already be accessable like any other waypoint that you have already discovered”
Yet I had to go to the maps and run to the waypoints to get my 100% world completion and map completion back.
This is still a bug in my opinion and should not have been moved to this part of the forums.It’s not a bug. They’re saying if you’ve already gotten the map completion reward for the zone, you’re not going to get the reward again for finding the new waypoint. It has nothing to do with the waypoint already being activated. Just because you choose to interpret their statement in a way they didn’t intend doesn’t make it a bug.
Just go find the waypoints. Orr is actually… enjoyable now. I even think they nerfed the mobs too much. At the ever popular shelt-pent sites, the mobs were dying so quickly I hardly got any kills. And the quest where you’re supposed to defend the NPC and keep her from dying, we were at it for over 30 minutes – the mobs couldn’t get past us to damage her. Eventually a bunch of just sat out the fights and let the mobs kill her.
Wow, you are right. I guess it took me ten times of reading it until I understood.
Boy, do I feel silly now
When you awake, quaggans will be here, and there’ll be a crab cake, just for you…
oooOOOOOoooooOOOoooo…