Warrior, Elementalist or Necro

Warrior, Elementalist or Necro

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Posted by: Halasimir.8063

Halasimir.8063

Hello everyone

Recently i had to change server and I becasue of that I was force to delete my 80 lvl guard cause i won’t pay 1800 cryst for transfer :/

Now I wanted to create a new char but I cant make up my mind. I’m choosing between: Warrior, Elemental and Necro.

From what Ive heard,

Warrior is pretty much everything this game needs from a class: tanky, good dmg, good support with banners but its EXTREMELY boring :/ and I dont like typing those 5 or 10 buttons in the same rotation all the time

Elemental from ppl said to me is pretty strong dmg dealer with some supportive skills, high burst, nice aoe but there is one thing I dont rly like in him :/ he is sooo squishy :/ I dont know if I would manage to keep him alive in PUGS groups in dungeons or fractals

Necro is probably the class that tempts me the most, nice dmg, nice survi, dark side of the force :P but the thing is: Ive heard that he is not welcomed in dungeons and even less in fractals cause of his selfish way o playing :/

I need your help guys

Can you write a lil bit more?

CHEERS CHAMPS!

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Posted by: Hattoni.8597

Hattoni.8597

Warrior – just no, it’s boring as hell. Warrior is said to be the easiest class, which means you don’t have to time your skills perfectly (guardian) or use some more complex rotations (engi, ele). I’d not suggest you to pick warrior.

Elementalist – it’s not that squishy as some of people say. Elementalist has everything needed in game and is said to be op now. I don’t like playing ele even if it’s quite a complex class, don’t know why, but it’s an interesting class and you’ll be welcome in every game mode.

Necro – one of my favourite class. Firstly because of it’s selfish – I used to play wvw most often with my necro and it was more than strong in my opinion. What about dungeons? There were few days when I couldn’t find any group for like 2 hours of waiting for AC. (I was 80 lv full zerker necro). I got kicked pretty often, BUT once you find guild or a group of friends it doesnt matter what you play.

To sum up with, don’t pick warrior if you are not sure if you will like it, it’s like playing easy mode on guardian. Don’t pick necro if you want to do dungeons most often – pick it if you prefer pvp. Ele – it has everything, one of the hardest classes (which doesnt mean it’s hard – just harder than other classes).

So.. necro if you don’t do dungeons often, ele if you want to be usefull everyehere and you like challenges.

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Posted by: nagr.1593

nagr.1593

Warrior – just no, it’s boring as hell. Warrior is said to be the easiest class, which means you don’t have to time your skills perfectly (guardian) or use some more complex rotations (engi, ele). I’d not suggest you to pick warrior.

who says you don’t have to work on your rotations with warrior…? the people who say it’s just ‘mash 1 button with GS’ are oversimplifying things. For example with GS, maybe hundred blade and Rush are the main skills you need to use, but whirlwind actually does twice the damage of Rush if used correctly. Even if used when not against wall, it’s sometimes 20k damage on bosses or around half that of hundred blades (I have even gotten a 40k hit with it once). A correct rotation would be auto twice on GS, 2, 3 and 5, then swap to axe set and apply vuln for a total of 16 stacks.

I have ele and thief to 80, but I find warrior more interesting. I can’t speak for mesmer because I am pretty bad at it. In the end it all comes down to rotations.. with ele in pve you are basically doing might-stacking rotation everytime, or with staff camp fire attune for dps (I don’t like staff ele for this reason). D/D thief is just backstab and auto or heartseeker, not much different from a rotation on warrior imo. For new player I would suggest warrior, but most people find Ele more interesting because it has more combos and skills to choose from.

Arun Kar

(edited by nagr.1593)

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Posted by: RoseofGilead.8907

RoseofGilead.8907

Speaking as someone who mains a necro, I’ve only had one time where I was kicked from a run for being a necro (once for HOTW p1). I’ve never had trouble finding dungeon groups or even fractals groups (mind you it was low level fractals, though; higher level will not want a necro).

All three classes have great things about them. Warrior and ele will always be wanted in pretty much all dungeon situations, especially if you play well (and know your combo fields/finishers for ele). Warrior and necro are both much easier to get a handle on than ele, with warrior obviously being the easiest. But I still wouldn’t call warrior boring. You need a rotation set up to do optimal damage, and you can change up your utilities for different situations.

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Posted by: Highchu.3806

Highchu.3806

If this is going to be your new main you should choose the profession that fits your playstyle the best. From the sound of it your mainly focusing on general PvE/Dungeons which leans more towards Warrior/Ele. Thats not to say Necro is bad it just lacks the group support to make it a worthwhile choice for speed runs which not everyone does. When it comes to open world and normal dungeons runs any profession can get the job done, others might just be a little faster is all.

The Warrior was my very first character and while I really enjoyed it in the beginning it started to get little repetitive towards endgame. As a profession its got the whole package high health/armor/mobility/damage/offensive support and its very beginner friendly. Highly desirable in groups and strong in WvW/PvP, but theres not a whole lot of versatility compared to other professions. I chose it because it was one of the few dedicated melee classes besides Thief and Guardian which play entirely different. Even if its a bit more simplistic compared to other professions I’d recommend it if you enjoy Warrior classes of other MMOs. If its your only character you will likely start to get bored of it after awhile, but if you change it up sometimes its still very good to have. I eventually moved on to Guardian for a change of pace, but I always find myself drawn back to the Warrior.

Necros are pretty fun, but for most players you either love it or hate it. Of the 3 caster professions (Mesmer/Ele/Necro) its by far the most survivable with its high base health and Deathshroud/Plague giving you great burst defense. Dagger+Staff autos got buffed so its not as slow as it used to be. While they are only mediocre in PvE they shine in WvW/PvP if thats what you’re into. Not particularly suited for solo roaming, but in zergs they can easily tag large groups with Wells/Marks/Epidemic which is pretty nice. I’d recommend it for WvW/PvP, but in PvE you’d probably find other professions have more to offer to the group.

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Posted by: Hattoni.8597

Hattoni.8597

Warrior – just no, it’s boring as hell. Warrior is said to be the easiest class, which means you don’t have to time your skills perfectly (guardian) or use some more complex rotations (engi, ele). I’d not suggest you to pick warrior.

who says you don’t have to work on your rotations with warrior…? the people who say it’s just ‘mash 1 button with GS’ are oversimplifying things. For example with GS, maybe hundred blade and Rush are the main skills you need to use, but whirlwind actually does twice the damage of Rush if used correctly. Even if used when not against wall, it’s sometimes 20k damage on bosses or around half that of hundred blades (I have even gotten a 40k hit with it once). A correct rotation would be auto twice on GS, 2, 3 and 5, then swap to axe set and apply vuln for a total of 16 stacks.

I have ele and thief to 80, but I find warrior more interesting. I can’t speak for mesmer because I am pretty bad at it. In the end it all comes down to rotations.. with ele in pve you are basically doing might-stacking rotation everytime, or with staff camp fire attune for dps (I don’t like staff ele for this reason). D/D thief is just backstab and auto or heartseeker, not much different from a rotation on warrior imo. For new player I would suggest warrior, but most people find Ele more interesting because it has more combos and skills to choose from.

My fault, I shouldn’t call any class boring. The truth is there is no class in gw2 which just stands in front of the enemy, you only press 1 and win. Even with warrior you still have to work much to know your rotations and timing.
What do I mean is that in comparison to elementalist warrior may seem a little bit boring. The reason for this is that warrior is simple (it’s simple if we compare it to elementalist). But there are people who find warrior the most interesting class.

Everything I wrote may be wrong. I’m new player who changed professions many times, It’s only few months from when I started playing gw2. What I wrote are just my thoughts on this topic.

Many people call ele the hardest class. For me guardian is much harder, because once you use all of your skills your have no options – for me timing is much harder than rotations, which could be remembered. It might be the same for warrior.

I respect your answer and I believe you are much more skilled player than I am.

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Posted by: rogerwilko.6895

rogerwilko.6895

any of them for solo pve / exploring / etc.

war / ele if you plan to run dungeons. necro has no decent contribution in a dungeon, and it’s the last class I would pick.
IMO.

ele / necro for WvW, if you are into that. As far as I know warr WvW requires more… skill.
IMO.

Any of them if you are into PvP.

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Posted by: nagr.1593

nagr.1593

almost any class except necro is good for dungeons, but i think warrior or guard is the best all around. Ele is probably the most rewarding but with the highest risk too, which is why I stopped using mine for pugs. Warrior might be the easiest class, but doesn’t necessarily mean it’s boring though. In WvW the builds for warrior are different so you also need more skill to do well, but imo it’s not very rewarding either.. almost any other class can do well against warrior in WvW as long as they are equally skilled.

Arun Kar

(edited by nagr.1593)

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Posted by: Thaddeus.4891

Thaddeus.4891

I suggest to pick a class based on what you would prefer to do the most.

Warrior is good for offensive support in dungeon (banner mostly). Good for Heavy train in WvW, its part of the 4 best professions for zerging. For sPvP and Roaming it can be good if you are good, but other profession are more powerful in these area.

Elementalist is the best profession in dungeon, you can’t really have too much of them if you know how to use it. They are also part of the 4 best profession for zerging as a staff support or staff dps. They are also pretty good with D/D in sPvP and Roaming WvW.

Necro are terrible in dungeon, with a dead last position. But they also one of the 4 best profession in Zerging with the main source of ranged burst in a coordinated zerg. They are also part of the top profession in sPvP. For WvW roaming they are ok. They are good in combat, but don’t have the lackluster mobility can make it boring between fight.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Esmee.1067

Esmee.1067

The difference between an bad Warrior, an average Warrior and a Warrior that goes the extra mile is very noticeable. An average Warrior doesn’t run dual banner if he’s the solo Warrior, camps Greatsword, interrupts his auto-attack, but he stays alive, deals some damage, no issue. However a Warrior going the extra mile will drop his Banners in the team’s firefields (and watches banner up-time,) he’ll run dual banner/phalanx strength when it benefits the team (and the other way around.) Will adjust his last utility between FGJ/On My Mark/Signet of Accuracy accordingly and in rarer situations Kick/Throw Ballas/Fear Me!. Won’t interrupt their 100b or auto-attack (especially Axe) and use /Mace /Warhorn accordingly. Equips /Warhorn on skips to give his team swiftness instead of Back-Aggro (like the average Warrior) and to blast Smokefields where needed. Stay above 90% HP aswell if you’re a (non-PS) meta Warrior. Just because it’s nearly impossible to die as a Warrior doesn’t mean you should slack, this also means if your team wipes but the boss has ~15% hp left you should know when to dodge to finish him off. How-ever if a Warrior screws up, he won’t die, he won’t wipe a team, unlike quite a few other classes, so I understand why people think it’s such an easy class, how-ever it’s just as easy as you make it for yourself. (If I’m wrong, why is it still so hard to find a half-decent Warrior?!)

Elementalist also has loads of room for improvement to be the best you can be, but starts a bit more difficult since a downed/dead Elementalist is useless, or worse. Though no rotation is easier than Staff, except Necromancer, to compensate a little for beginners, also giving some breath room by being efficient in 300-600 range in open fights for a majority of the fight. (Not recommended to level on.)

Necro on the other hand is kinda done after learning how to maintain your Scholar Buff / survive and yielding an optimal dps-rotation (which is really rather easy.) Your team support is very little (you have some blinds in a well and some boon removal, both have long cooldowns and are very situational, even in those situations other classes do it better and most likely cover it) and your survivability isn’t much worse than a Warrior thanks to a very fair hp-pool and Death Shroud in ‘oh miauw’ moments.

So if you want to have a class to keep improving on and become a major asset to your team and yourself go with Warrior or Elementalist. “Just” surviving isn’t all there is to playing a class, though coming from a mainly Thief/Elementalist, Warrior does feel godlike in that aspect.

PS: you said Dungeons/Fractals in the post, so I assumed PvE-focus, not WvW.

(edited by Esmee.1067)