Warrior stats vs Guardian?
Probably from traits.
Warrior’s 30/25/0/0/15 build will give alot more power and more crit damage than the Guardian’s 10/30/0/5/25 build.
Now I don’t know why theres a 60% difference in your crit damage. Unless both are not wearing full zerker items.
Warriors have high HP/armor because they have fewer active defenses than say a Guardian. Guardian’s have lots of blinds/extra heals/blocks/protection
Reset your traits and remove all equipment on both characters, then compare numbers. All classes have base 916 power, precision, toughness, and vitality. The only inherent stat difference between classes is HP, in which case Warriors have the most and Guardians the least:
Warrior/Necromancer – 18,327
Engineer/Ranger/Mesmer – 15,082
Elementalist/Thief/Guardian – 10,805
Warriors have the highest health pool of all classes so don’t even try to compare there. For fair comparison also remove all your traits/gear and don’t forget skills..if you have signets on warrior or activate FGJ etc. you’ll have higher numbers. Though I see stat comparison kinda pointless. Bottom line, in the long run zerker guard will outdps a zerker warrior.
Allright that makes sense! But why are there base health pool differences in the classes? Is it because slot skill differences?
its suppost to be a form of “balance” so 1 class doesn’t take a major advantage over the others but as you’ve probably figured out by now. warrior is just that. miles ahead of the other classes and anet only continues to praise it by saying its exactly where they want it while the rest of us huddle in a corner punished for even looking half decent in 1 of few build options.
(edited by Chaotic Storm.2815)
Its a balance between skills base defense (i’m talking about the skills in the game not the player skill with the game even if the latter influence a bit i won’t go into that) and passive stats defense.
Each profession have a balance between its level of HP, its level of Armor and the skills passive or active that they have.
For exemple two extreme :
The Warrior have 18K base Hp which is the highest amount in the game. Its also a Heavy armor meaning that he can absorb way more damage that any other profession in the game without adding any defensive stats. On the other hand he have limited access to defensive boons like regen, protection, vigor, etc. He don’t have a lot of active defensive skills with only 1 Condi Removal, 1 Block and 1 skill that make you invulnerable against direct attack but not condition or cc.
At the other extreme you have the Elementalist. This profession have 11k hp and wear light armor making this the more squishy profession of the game. But the Elementalist have three things that help him survive. His mobility, his access to defensive boons/additional healing skill and his active defensive skills that count among the strongest in the game. And on top of that, his attunements allow an elementalist to have access to all of this at all time.