Weapon Swaps for Melee
I play a way similar to you, only ever using melee (but with a Guardian). I’m not too sure of what the Ranger’s melee skills are like, but I’m sure that there are skills that let you get into combat easily, like a jump or something. What I use for my secondary is a defensive melee set, for when I have to stay at close range. I can keep hitting people at melee range while I wait for the cooldowns. I’ve used this a bit in WvW, but not enough to say how effective it actually is. So as long as you keep your evades for running away when needed, I’d say go with dual melee. It works pretty reliably most of the time, and on most weapons there is some functionality outside of close range.
Sure, you are missing out on, you know, range, but it will feel more comfortable always being able to do melee damage. It also makes it a bit more fun, since you have to be running around a lot more rather than just spamming away.