What class has the highest health?
https://wiki.guildwars2.com/wiki/Health
Warrior & Necromancer. Warrior gets heavy armor, but necro gets a second life pool.
For straight-up health pool, the Warrior has more health than any other class. It was designed to compensate for the class’ lack of support options, thus allowing him to more focus on being up-front and personal. There’s also a trait for the Warrior that gives you vitality based on how much power you currently have, which increases your health.
The Guardian has more flexible options, but it has more support-oriented shouts and support-oriented skills/traits, including condition purges which boost survivability options for not only you but others.
For raw health, I would choose Warrior. For sustain, I would choose Guardian. I would lean more towards Warrior as he has some solid mitigation options himself as well as extra flex on weapons.
Part of the [PORT] mystical tour – “Marilee Mangletooth.” What main?
Something something Autechre fanatic.
As mentioned above necromancer and warrior have the highest health. That said necromancer can be quite deceptive as they don’t have much in the way of damage mitigation and active defenses. Warrior has heal that converts damage into healing and blocks/evades on weapon skills while necromancer has none except for standard 2 dodges.
A minion-necro is about as tanky as you get. Their health is middling, but they get a 2nd “health bar”. And, some of their traits can really improve their toughness.
The downside is they don’t kill things very quickly. But, for learning the ropes while staying alive as much as possible, necros with minions (and the right traits) are hard to beat.
One thing a lot of newbies don’t know is that the necro deathshroud gets a 50% damage reduction, so you have like… a LOT of health.
“Tanky” is a weird concept to this game, as the most survivable classes accomplish it through mitigation and defense skills, rather then soaking raw damage. Hands down, the best tank in the game right now is the Chronomancer. You heard me right. The best defense is to simply not get hit…. and the Mesmer has a billions skills that can accomplish that.
Now if you’re looking for something that allows for a big margin of error…..
- Guardians have a lot of skills that let them rebound from mistakes, and their support focus works just as well on yourself as it does for allies.
- Necros are deceptively tanky, but you have to understand Shroud to make this work in your favor. Your damage will also be kind of meh without Reaper helping to fill in the gaps…. so be aware that you’re not gonna be bursty like other classes.
- Rangers have high personal survivability, and pets can tank on your behalf. The class is kind of clunky (even with Druid), so its great for map exploration. But comes with a lot of caveats at end game, mostly due to it lacking group support outside of Druid.
The highest health pool: both Necro and Warrior. Most tanky? Necromancer, in pve only, Warrior in pve, and Thief with perma dodge build (d/d condi), both pvp and pve.