What does "DR" stand for?
Diminishing returns.
refering to what exactly?
refering to what exactly?
The more you do something the less reward you get.
Diminishing Returns, as Setch mentioned.
Occasionally used as Damage Reduction too, but that’s mostly something carried over by wow players, in GW2 I almost exclusively hear it as the former.
Duck Racing or more realistically, Diminishing Returns.
DR is Diminishing Returns wich is a heavily debated game mechanic. It is there to prevent farming and especially botting . One of the more notable reasons they implemented is that outside of the Grove in Caledon Forrest there is a tree (the wardenlught tree). Bout every few minutes it comes under attack from termites and people are asked to save the tree in a dynamic event. After you did that and got gold reward the tree comes udner attack from a giant termite. After you kill that one (and the reward) it goes quit for a few min utes and it all starts again.
A few players decided to do only that and nothing else. So they never seen anything else of the game and got to level 80 in 2-3 days. Thats one of the many reasons DR was put in place. Now if you want top do the same you will see that after repeating that event (without doing anything significant in between) you get DR-ed meaning your experience, karma and copper gained will be lowered ot eventually zero.
How the mechanic exactly works is unknown and kept a secret. The reason it is under discussion is that also players who are, in their opinion, playing the game in an honest way are affected as well. The most notable effect is speed-farming dungeons.
The discussion and attention to it has made some side effects where people are over afraid of the effect. First off all getting hit by DR doesn’t mean you get it forever. It will wear off if you start doing other things. Secondly, it is a mechanic and there is no report made bout you when DR kicks in. Changes are if you just play the game you will never notice it.
Arise, opressed of Tyria!