What is coil farm?
Its basically a farm in Frostgorge Sound where u stop players from completing an objective needed to continue the Living Story.
So…essentially a way to earn gold by griefing?
Just what the game needed!
The coil watch event chain is intentionally failed over and over again, because it’s more profitable to fail it and farm champs than it is to succeed.
The problem is the living story achievements require you to complete it, so it causes a conflict.
Don’t listen to Silvercyclone. What Vayne says is much more accurate. There are ways you can do the living story achievement – like guesting to different servers or joining a party on a map that isn’t farming the event. Failing the event is not griefing. It is one of two possible outcomes which is allowed by the game.
I just wanted to point out that when they nerfed Blix and this by default, they caused more problems than it fixed.
Before they patched both farms to a longer spawn time, the farmers would complete the whole mission, escorting the dolyaks and completing the LS for who ever needed it. People complained on the forums about how they were exploiting the last boss farm to extend it and how people were getting mean over being asked to wait a few extra minutes for the champs to spawn. Things got nasty, and so ANet in their infinite wisdom decided to make it so it took a half an hour to respawn the start of Coil. Had everyone just played nicely, the farmers would still be farming the WHOLE thing and the LS people would be getting it done.
Good job guys…
To perhaps answer your OP, if you’re interested in trying out the farm, just follow the crowd. At the end, let the bad guys win. Get into a party or you won’t do enough damage for credit. Watch the /say chat so you know what to do or what not to do.
Sometimes people come to purposefully wreck the farm. They are not helping anyone finish the personal story. They’re there by themselves. When the farm gets wrecked, go do something different. No biggie.
Don’t listen to Silvercyclone. What Vayne says is much more accurate. There are ways you can do the living story achievement – like guesting to different servers or joining a party on a map that isn’t farming the event. Failing the event is not griefing. It is one of two possible outcomes which is allowed by the game.
True, but you shouldn’t have to guest to another Server to continue the Living Story for a character. Those “farming” the event (to fail) should make allowances for those that legitimately need the event to succeed to continue the LS. Now I KNOW there are players that have been showing up to complete the event just to grief the fail farmers, so I get a “conflict” is involved.
Just so the fail farmers know, when Anet gets fed up with the conflict, they will nerf the fail rewards and you guys will need to move on….just like you did from Cursed Shore a month ago. Mass reporting of grievers on both sides will make this happen sooner than later….
Fate is just the weight of circumstances
That’s the way that lady luck dances
I agree Brother Grimm. There always seems to be a huge fight between two groups, for no real reason. Haters gonna hate.
I have said it before recently, and I’ll say it again. ANet either needs to fix the event so it can’t be farmed, or they need to remove this from the personal story. ANet broke it. They need to come up with a remedy.
Don’t listen to Silvercyclone. What Vayne says is much more accurate. There are ways you can do the living story achievement – like guesting to different servers or joining a party on a map that isn’t farming the event. Failing the event is not griefing. It is one of two possible outcomes which is allowed by the game.
No. If you are intentionally failing it, and it prevents a present player from completing an achievement, then in that case, it is absolutely griefing.
Do not put words in my mouth. I said failing is not griefing. Period. It is one of two possible outcomes. Period. Do not infer any more than that.
Do not put words in my mouth. I said failing is not griefing. Period. It is one of two possible outcomes. Period. Do not infer any more than that.
I didn’t infer anything.
Failing the event is not griefing.
That is an untrue statement.
Intent makes the difference. If you intentionally fail and event, you in fact are griefing when it prevents someoen from an achievement or progression of any kind. In my personal opinion, you infer you support intentional failing at the cost of another player, when you suggest said other player should find another server or map.
Its basically a farm in Frostgorge Sound where u stop players from completing an objective needed to continue the Living Story.
This is accurate though not as sugar coated as some people would prefer.
ANet needs to address the issue, it’s bad form to have something that:
a.) cause contention between players of the same faction (after all if ANet wanted that we could be dueling each other over gathering nodes)
b.) rewards more for failure than success, that’s called a design flaw
Do not put words in my mouth. I said failing is not griefing. Period. It is one of two possible outcomes. Period. Do not infer any more than that.
I didn’t infer anything.
Failing the event is not griefing.
That is an untrue statement.
Intent makes the difference. If you intentionally fail and event, you in fact are griefing when it prevents someoen from an achievement or progression of any kind. In my personal opinion, you infer you support intentional failing at the cost of another player, when you suggest said other player should find another server or map.
You ARE inferring. And you keep adding to my statements, which makes it look like you’re griefing me.
I reiterate, that failing an event is not griefing. Period.
Like the previous unintended farm, it doesn’t reward more for failure, just lets you restart the failed event quickly.
RIP City of Heroes
Like the previous unintended farm, it doesn’t reward more for failure, just lets you restart the failed event quickly.
You realize that’s a “reward” aka a desired result, a positive outcome that serves a need?
And to the refrainer saying that failing an event is not griefing, semantics aren’t worth debating.
If some players actively seek to fail the event whereas others seek to complete the event, there’s a problem.
Stop this argue, we don’t fail the event intentionaly, we are coffee addicts that need a break every 7th wave. Good luck prooving it as a lie, most GW2 players are coffee addicts
And btw you can’t finish the event if the farm group is strong, they just follow you on escort to scale up the event and the champs finish the job
So just switch overflow
Like the previous unintended farm, it doesn’t reward more for failure, just lets you restart the failed event quickly.
You realize that’s a “reward” aka a desired result, a positive outcome that serves a need?
And to the refrainer saying that failing an event is not griefing, semantics aren’t worth debating.
If some players actively seek to fail the event whereas others seek to complete the event, there’s a problem.
I don’t disagree. I’m simply making it clear that there isn’t a predetermined better reward for failing. I know I’m being pedantic here but players who keep saying “there’s a better reward by failing” the event aren’t being honest. It’s just that failure lets you repeat the event quickly rather than moving along in the event chain. The reasoning is if you fail, unintentionally, you don’t have to wait long to try again.
The solution will be the same as Blix, a longer failure timer.
RIP City of Heroes
I don’t disagree. I’m simply making it clear that there isn’t a predetermined better reward for failing. I know I’m being pedantic here but players who keep saying “there’s a better reward by failing” the event aren’t being honest. It’s just that failure lets you repeat the event quickly rather than moving along in the event chain. The reasoning is if you fail, unintentionally, you don’t have to wait long to try again.
The solution will be the same as Blix, a longer failure timer.
Yes, it’s good to speak objectively and you’re right that things can get misrepresented all too easily via sloppy language.
I’m sure if ANet takes a look at it, they may want to make some adjustments.
Don’t listen to Silvercyclone. What Vayne says is much more accurate. There are ways you can do the living story achievement – like guesting to different servers or joining a party on a map that isn’t farming the event. Failing the event is not griefing. It is one of two possible outcomes which is allowed by the game.
All arguments about doing the LS can be flipped around for the farming mobs..
in fact; farming can be done on a lot of other places..LS cannot.
So guesting on another server for farming should be more reasonable then for the LS IMO
Don’t listen to Silvercyclone. What Vayne says is much more accurate. There are ways you can do the living story achievement – like guesting to different servers or joining a party on a map that isn’t farming the event. Failing the event is not griefing. It is one of two possible outcomes which is allowed by the game.
All arguments about doing the LS can be flipped around for the farming mobs..
in fact; farming can be done on a lot of other places..LS cannot.
So guesting on another server for farming should be more reasonable then for the LS IMO
Well that’s obvious, isn’kitten Every server isn’t farming just as every server isn’t competing the event. You may have to search servers out no matter which group you choose to join.
I reiterate, that failing an event is not griefing. Period.
In general, I would tend to agree.
In this case, if there are player(s) present that need to advance the event to complete Achievements or LS story, you are incorrect. The harassment that I have seen (from both sides) falls into another category of ToS violations (and THAT is what Anet will take action against).
I will also state that taking the view that this is 100% Anet’s fault is BS…..greedy, immature players are the REAL problem here. But it does fall to Anet to “fix” it.
Fate is just the weight of circumstances
That’s the way that lady luck dances
Harassment is griefing, on either side. Simply failing the event is not griefing. All the QQ about this is pathetic, TBH. It takes maybe 4 people to succeed the event. People need to stop whining and just go do it if they need it. If you get called names, report those people. It is not rocket science. Srsly.
Well no one can switch servers anymore cause of the megaserver and the fact that dying maps get deleted with you in it only to get thrown back into this toxic mess!
I may try to start doing taxis to the dead maps instead but it may not happen cause of how broken the whole system is.
I agree Brother Grimm. There always seems to be a huge fight between two groups, for no real reason. Haters gonna hate.
I have said it before recently, and I’ll say it again. ANet either needs to fix the event so it can’t be farmed, or they need to remove this from the personal story. ANet broke it. They need to come up with a remedy.
This sounds to me that this is more exploit than the approved activities.
Source is this:
http://wiki.guildwars2.com/wiki/Exploits
“Identifying Exploit:
ArenaNet defines an exploit as any deliberate action that provides an unfair advantage over other players or otherwise hurts the game, community, or economy; it does not matter whether the exploit is a hack or makes use of a mechanic (bugged or otherwise) within the game. Before taking punitive action on an account, ANet considers whether players made deliberate use of the exploit; use of hacks or bots is always assumed to be deliberate. In addition, players that publicize an exploit are also subject to suspension or even banning, regardless of their motives, since well-publicized exploits require ArenaNet to react immediately to prevent the abuse, which diverts resources away from the rest of the game.
For a variety of reasons, the company cannot equivocally define exactly what will be considered an exploit, but they have offered the following rules of thumb:
1. Does it seem to good to be true?
2. Would your friends consider this to be an exploit?
3. Does it provide you with an unfair advantage over other players?
4. Could this be the result of a bug introduced with a recent update or new feature?
5. Does this seem like something that could be reasonably considered to be intended by ArenaNet?
If you are still unsure after answer these questions, the safest thing to do is to avoid taking advantage of the potential exploit and report it via the methods listed at the top of this article. Do not try to replicate the exploit on your own; just provide enough information so that ArenaNet can do so.
Note: If you find an exploit, please contact exploits@arena.net.
So yes, this is very close of exploiting game.
After today’s patch, coil-farm means nothing :P
(and the other 8 elite specs maxed too)
Sinope, ANet has said in the thread on Blix, that intentionally failing events is a playstyle. Both sides are wrong where griefers exist, whether that be calling people names for trying to succeed, or intentionally succeeding events where the only reason it’s being done is to disrupt farming. BOTH are wrong. BOTH. ANet has said that failing is not an exploit. The mechanics of events are just configured wrong when events start too fast after failure. AND, after all the different episodes of players fighting over this GARBAGE, you’d think ANet would maybe be PROACTIVE for once and look at all these things and fix them BEFORE they get to this point? How about that? Hmmmm? Crazy, I know.
Sinope, ANet has said in the thread on Blix, that intentionally failing events is a playstyle. Both sides are wrong where griefers exist, whether that be calling people names for trying to succeed, or intentionally succeeding events where the only reason it’s being done is to disrupt farming. BOTH are wrong. BOTH. ANet has said that failing is not an exploit. The mechanics of events are just configured wrong when events start too fast after failure. AND, after all the different episodes of players fighting over this GARBAGE, you’d think ANet would maybe be PROACTIVE for once and look at all these things and fix them BEFORE they get to this point? How about that? Hmmmm? Crazy, I know.
They specifically stated that failing “any event” is a play style? Got a link to those specific words?
I do not personally how you are justifying the failing of an event, intentionally, and in an organized manner, in a situation in which a player needs the even completely to advance an aspect of their play. That is in fact griefing. It is stated that “degrading another players experience” is against the rules. I feel you would be hard pressed to justify to a reasonable person, that intentionally failing an event and preventing their personal progressions is not intentionally degrading their experience.
https://www.youtube.com/watch?v=6q3em9s5I4c
I don’t have the link to the blix discussion. Try using the broken search feature and maybe you’ll find it. I know other forum-goers have posted the link in other threads.
Failing an event is not griefing. I can honestly say I’ve seen more vehement words thrown around by those purposefully trolling the farmers than I have from the farmers themselves. Both sides have been rude. I have not been rude to anyone in game. Never have, never will. I don’t really care what you think is “right” or “wrong”, but people should stop stating things they do no know.
I never justified anything. I simply stated, for the record, AGAIN, that failing an event is not griefing. Being rude or spouting explitives at players, for ANY reason, is an offense of the terms of the game, and can be reported. It makes no difference which side of the fence you’re on.
Stop making arguments with me based on words people keep adding to my actual TYPED WORDS. Don’t “read between the lines” or any nonsense such as that. Don’t explicate based on the fabricated extra words you think I meant. Just take what I write at face value.
Deliberately failing an event to farm it over and over though, is something that ANet obviously frowns on. It’s not illegal, and I certainly wouldn’t report players for it as long as they’re not griefing (as per the examples you laid out), but you can bet that they’ll take steps to stop it if it gets brought to their attention.
Harassment is griefing, on either side. Simply failing the event is not griefing. All the QQ about this is pathetic, TBH. It takes maybe 4 people to succeed the event. People need to stop whining and just go do it if they need it. If you get called names, report those people. It is not rocket science. Srsly.
First, this is a moot point now (mostly thanks to the verbal abuse from BOTH sides).
Second, a single player attempting this event by themselves cannot do it when 30 people have the event scaled up and you know it….(maybe an experienced verteran player could, but not someone new to the game). Not everyone HAS 4 people to group up and succeed the Event despite the attempts to intentionally fail it.
I guess we’ll meet in here again when your fail farm buddies find another Event to exploit, devolved to nasty name calling and it becomes enough of an issue for Anet to need to nerf it…..
Fate is just the weight of circumstances
That’s the way that lady luck dances