What is "exploration bonus"
Isn’t that the one that increases the longer a given enemy has been alive in the world? So killing something that just spawned will be 0 (or close to it), killing something that has been around for a long time will give you a bigger bonus?
[TAS] – The Asuran Squad
Devona’s Rest
Isn’t that the one that increases the longer a given enemy has been alive in the world? So killing something that just spawned will be 0 (or close to it), killing something that has been around for a long time will give you a bigger bonus?
Yep that’s right. You notice you will get substantial exploration bonus from killing non-hostile mobs since they are most likely to be ignored.
Oh I thought that had to do with loot value.
Yeah some mobs gave me 800 xp, some 100, some none. Good to know.
Speaking of gaining exp. I realized the +10 exp from kills in food is actually +10%
Some of this has already been explained, but…
The longer a particular enemy has been alive, it will award you a bonus in experience. That’s because if the enemy has been alive in a really long time, granting you a big bonus in experience, then you are likely the first player to come that way in a while (or at least to encounter that particular enemy). Sometimes when you find places like that, you can make a lot of experience just because you explored off the beaten path. So, they are rewarding you for that exploration.