(edited by dwanex.4956)
Which classes should we roll?
Though healers don’t really exist here, role play wise I do go with guardian for that role. It’s a fun class you can make a healer for funsies with caster weapons like scepter and staff (and if you want to do dungeons you can swap traits and weapons easily). I also really love mesmer. The caster duelist aesthetic is nice. It’s a dangerous class when played well, and has some great utility (if you’re good at jumping but your friend isn’t the portal can come in handy for Vistas and puzzles). Generally I like ranger as a solo class because you have your pet, but it is very good for group support (spotter and frost spirit). Those would be my recommendations
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
It’s true that necros aren’t desirable in dungeons these days. They don’t bring much helpful buffs or utility for the group. Since thief, war, and ele are off the table, I would recommend guardian, mesmer, or maybe even engie. Guardian brings the most buffs and group support. Mesmer brings lots of useful utilities such as reflects and portals. Engie can also bring reflects and useful combos. The only thing ranger seems to be useful for is frost spirit and spotter.
Addendum to necros: They are very strong in pvp and wvw, so don’t count them out completely!
Addendum to dungeons: They provide a strong source of income these days. You get at least 1 gold for completing a path, plus lots of champ bags, tokens, and loot drops to sell. I make from 10-20g a day running the “easy” paths. Takes roughly 2 hours with pugs.