Why are blueprints soulbound?
To make coordination harder between guild members ?
With the blueprints soulbound, the leader of the WvW team has to ask if anyone is carrying the blueprint they want placed. Sometimes they get multiple people saying yes, but nobody places it. Sometimes everyone places it, wasting a blueprint and splitting supply.
If they weren’t bound, we could stick all our blueprints in the guild bank, then the WvW team leader could take them and place them down when he wanted to.
There is a way around it if you want to give the blueprints to someone, find an out of the way location, use the blueprint, and hit the ` key (tilda) this will drop the blueprint for anyone to pick up. Just try to do this in town, home base, or lion’s arch, as it will also allow the enemy to pick it up lol.
I don’t like that they are soulbound to one character so much….eats up extra bank space.
Agreed, they should be made account bound instead of soulbound.
I thought this was weird myself. They can be bought with coin, and badges, neither of which is character bound. The only way to obtain seige per character otherwise is jump puzzles. Which is like 8 possible, assuming, your even able to do the puzzles based on server, and all 4 everyday. Nothing to crazy to really justify it.