Why did mmos get "dungeon"

Why did mmos get "dungeon"

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Posted by: Camarell.5648

Camarell.5648

Q:

Hey all!
I´ve been playing mmos for some years now and something that i have allways thought about is why we say “dungeons”. Does any1 know when “Dungeon” as a Word for (special mission instances) got named a dungeon? Was it original a dungeon instance in an mmo? Was it just called dungeon out of the blue?..

When i do dungeons i allways have a big smile on my lips and Think, why do i call this a dungeon, where does it come from, who invented the concept Word “Dungeon” to discribe a instance based mission?

I dont have a better name for it, and i dont disslike it, im just curious.

Why did mmos get "dungeon"

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Posted by: Danikat.8537

Danikat.8537

A:

http://en.wikipedia.org/wiki/Dungeon_

RPGs, both pen and paper and computer versions developed from ‘dungeon crawlers’ where you played an adventurer fighting their way through a literal dungeon. From that it became a common term for any section of a game with similar mechanics in all kinds of games, not just MMOs.

For example the more combat/puzzle orientated sections of the Legend of Zelda games are commonly called dungeons even though most of them are actually abandoned temples and some are castles or towns or woodlands.

Same way the big, final enemy is commonly called a Boss even if they’re not actually in charge of the rest of the enemies in the area.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Why did mmos get "dungeon"

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Posted by: Carpboy.7145

Carpboy.7145

From the pen &paper dungeons and dragons


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

Why did mmos get "dungeon"

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Posted by: Belzebu.3912

Belzebu.3912

Yes, from pen & paper RPGs, usually the Game Master made missions where you had to solve puzzles, fight some enemies, then a “boss” type to get a reward was usually in dungeons.

EDIT: Old MMOs like Ultima and Tibia, those quests with a reward in the end guarded by a boss was usually in a dungeon.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

(edited by Belzebu.3912)

Why did mmos get "dungeon"

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Posted by: Brother Grimm.5176

Brother Grimm.5176

The name of (possibly) the oldest Pen & Paper RPG IS “DUNGEONS & Dragons”.

I recall buying the first D&D boxed set back in the mid 70’s (gawd, I’m old)…..

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

Why did mmos get "dungeon"

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Posted by: Lil Puppy.5216

Lil Puppy.5216

This is also why nearly all mmo’s with dungeons have dragons too… It’s so cliche it’s expected.

Why did mmos get "dungeon"

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Posted by: Tman.6349

Tman.6349

even before MMOs were around dungeons were well established part of normal console RPGs as well, so it was/is an expected part of adventuring. RPGs came from the idea of the pen & paper RPG D&D. there are even some games out there where your ENTIRE game takes place in a huge, multi-leveled dungeon such as Ergheiz and the likes.

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Posted by: Belzebu.3912

Belzebu.3912

multi-leveled dungeon such as Ergheiz and the likes.

The fighting part of that game is terrible, but the RPG … so good and so hard, I think not many people know that game.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

Why did mmos get "dungeon"

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Posted by: Danikat.8537

Danikat.8537

This is also why nearly all mmo’s with dungeons have dragons too… It’s so cliche it’s expected.

It’s funny you should say that. I was ridiculously happy when I played Neverwinter Nights and it actually had dragons in one of the side quests because I’d played numerous DnD computer games before and none of them had included dragons.

I was starting to feel like it was false advertising.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Why did mmos get "dungeon"

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Posted by: Brother Grimm.5176

Brother Grimm.5176

multi-leveled dungeon such as Ergheiz and the likes.

The fighting part of that game is terrible, but the RPG … so good and so hard, I think not many people know that game.

One of the best fighting based RPG Square ever did was Vagrant Story: http://en.wikipedia.org/wiki/Vagrant_Story

Amazing game-play with at surprisingly deep crafting system for a console game. Story was one of Square’s best…..

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances