Why do dungeons feel way too difficult?

Why do dungeons feel way too difficult?

in Players Helping Players

Posted by: Cezton.2415

Cezton.2415

I feel like there’s no good way to strategize in dungeons.

For example, in CM, the first two bosses destroy everyone. Whenever I try to rez, I die instantly. It’s very hard to see red rings to dodge when there are so many spells from both allies and the enemy. I get knocked back repeatedly and I just find it extremely difficult to tell what’s going on 75% of the time.

I’m a Guardian, I use a lot of support skills. Whenever I attack, I die.

Any insight would be greatly appreciated. Level 78, never even bothered to try other dungeons due to my experience with CM.

Why do dungeons feel way too difficult?

in Players Helping Players

Posted by: Nayaru.4716

Nayaru.4716

It’s not just you. I’m actually shocked you haven’t had some idiot come here and say “ZOMG lrn2play noob lololoolol” .. but yeh, they’re tough. The only way to pass them is by firstly being good with your class (I’m not saying your not, read on:), and secondly knowing your dungeon, and knowing it exactly..

I actually can’t be too bothered with explorable modes purely because I can’t find anyone to teach how to run them and trying to run them clueless is just stressful, heck even storymode clueless can be stressful.

A few tips when it comes to rezzing in instances. If someone has died, don’t bother rezzing them unless all the enemies are dead, it will take too long and 99% chance of you dying in the process, if someone has died and is just sitting there tell them to go rez at the waypoint, they can at least be running back and hopefully be back in time to help. Do rez downed people ASAP unless they’re in too far a dangerous location. EG: In close proximity to the first boss in CM. On that note, the first CM boss is quite predictable, I managed to solo it on my ranger… took for freaking ever though, it has 3 main attacks, the first one is usually a big painful firey aoe around its current location, then it’ll shoot blue lazors that inflict many stacks of vulnerability, then it’ll shoot a rocket or two at said vulnerable person potentially one shotting them. Repeat.

Why do dungeons feel way too difficult?

in Players Helping Players

Posted by: Ojimaru.8970

Ojimaru.8970

I feel like there’s no good way to strategize in dungeons.

never even bothered to try other dungeons

Two lines that define the nature of this post.