Will There be any changes to Necromancer in the near future?

Will There be any changes to Necromancer in the near future?

in Players Helping Players

Posted by: Skaramush.3480

Skaramush.3480

Q:

I dont know whether its underpowered but i stopped playing NEcromancer and started a ranger because in gw2 its extremely boring to play necromancer. I played Minion Master in GW1 all the way from release through all the expansions and i never got bored of it. Necro/ranger was really fun in pvp esp since they introduced flesh golem etc. In GW2 I tried Wells build and MM builds in pvp people tend to just ignore the pets or spam aoe. Flesh golem is uninspired at best. Staff is a joke its mechanically strong but all the animations are just blobs on the floor . I mean really? Just look at 20 staff skills elementalists get!

I couldnt force myself to level past lv 11 either in pve. I tried all the classes quickly in pvp to see what skill each class gets and even Engineer was more interesting with how tool belt changes with different skills.

So the question is will there be any major work done to make necromancer more interesting. Since otherwise i cant say i see myself touching it again. Which is really sad because necromancer class was the thing that got me playing original guild wars in the first place.

Will There be any changes to Necromancer in the near future?

in Players Helping Players

Posted by: Asum.4960

Asum.4960

I don’t see major changes for a profession coming, even less so 2 weeks after release.

But while i agree with you on the problems with the Necro, i still came back to him, even after i already leveled another character to 80, because i missed the theme of the class.

It’s not so bad after all, and theres still hope for future improvements on the lackluster skills and skill effects for the Necro.

(edited by Asum.4960)

Will There be any changes to Necromancer in the near future?

in Players Helping Players

Posted by: Skaramush.3480

Skaramush.3480

Its not that i think that necro is weak just extremely boring like the staff skills seem outright like placeholders that they done just before release. I wasnt super impressed.

MM im really concerned how much they changed it from strong temp pets to permanent ones that are quite luckluster. They have their use tactically in pvp but they are really uninspiring looking .

Flesh Golem in GW1 used to strike fear in the hearts of enemy players. Real Elite skill . These days its largely ignored.

So thats why im curious whether they said whether necro is actually still work in progress and they will be updating pet models. Skill animations or whether this is it and there will just be balanced tweaking.

Will There be any changes to Necromancer in the near future?

in Players Helping Players

Posted by: Asum.4960

Asum.4960

No, the game is out and the core (including the classes) is finished.

There may be expansions further down the road, including new weapons, but thats probably quite some time in the future, and won’t affect the current weapons in a major way, if at all.

/E:

But again, i think there is always hope, and even more so with ArenaNet, a company that still listens to their customes from time to time.

So if we ask enough, we may get some improvements out of them.

I would love to see different and way more fancy Well effects for example. And while all the same Wells and Marks may have a use in PvP, since the enemy doesn’t know what he’s running in, it’s really incredible boring to look at as Necromancer, and you get the “Work in Progress” feel, just like you said.

(edited by Asum.4960)

Will There be any changes to Necromancer in the near future?

in Players Helping Players

Posted by: Skaramush.3480

Skaramush.3480

I just remember reading somewhere that supposedly devs said they admit there was problem with necro and they were looking into it or something along those lines but i couldnt find the source of it so i was wondering if people knew more.

Will There be any changes to Necromancer in the near future?

in Players Helping Players

Posted by: Asum.4960

Asum.4960

I just remember reading somewhere that supposedly devs said they admit there was problem with necro and they were looking into it or something along those lines but i couldnt find the source of it so i was wondering if people knew more.

In that case you know more than I do, but i hope it’s true.

Actually different skill effects for different skills would be a start for the Necro.

ATM teammates don’t even know if they should stay/run into my Well with low health, since it could be just a Well of Darkness for example, which would have no effect for them at all (besides may be pulling enemies into the Well with them, causing them to get blinded).