Windows 10 and DX12
From how the GW2 Engine works, I don’t think there is any debate that some improvement would be seen if it was re-written for DX12, but the odds of that happening are slim to none for a number of reasons:
- GW2 is a 2.5 year old game that runs as a non-subscription game. What would be your source of funds to do this work?
- GW2 is a fully custom Engine and thus the revamp effort would have to be 100% in-house work. This would take resources from further game content development (when they appear to be ramping this up).
- DX12 would require the use of Windows 10 (a beta OS as of now). This would potentially splinter the player-base and alienate some of the players.
As the game is relatively financially sound at this moment and has potential to be even mores successful in the near future with the HoT announcement, I find it difficult to believe you could convince anyone at NCSoft (Anet parent) that updating to DX12 has any financial feasibility or is any way a sound business move.
Yes, many players would benefit, but GW2 is a business and I can’t see how doing this would be in their economic interest.
Fate is just the weight of circumstances
That’s the way that lady luck dances
I think you misunderstood my question. I was acknowledging that GW2 likely won’t be updated. My question is whether us as users upgrading to DX12 will inherently improve performance in any way simply because it’s a new version and may function better than running on windows 7 or 8.
Depends how Microsoft implements Dx9 support within Win 10. But the early beta status of Win 10 makes it difficult to judge.
RIP City of Heroes
It’s more likely you will see decreased performance as most drivers for Windows 10 are beta and in no way optimized for games yet.
You will have to install DX9 on the Windows 10 system to get GW2 to run, so DX12 being present will have NO effect at all.
Fate is just the weight of circumstances
That’s the way that lady luck dances