WvW Slang
I can answer 2, or make a reasonable guess: Stability.
For the rest I’m as much in the dark as you.
- Best guess is using skills in order to jump forward in order to close the gap and slow the opponent enough for the zerg to catch & overwhelm them. Guardian and Ranger great sword have a skill that lets you leap forward.
- Best guess is calling stability skills in order to help keep a constant stability up.
- is calling for skills on an arrow cart (AC is the usual abbreviation)
- best guess is AoE skills like you said, only other guess is the Pact airship strike
Crystal Desert: 1/13/2017
1. Use movement skills to “leap” into a zerg or out of a bomb. Generally skills like Guard GS 3 or Warrior Sword 2.
2. Calls for group stability, mostly from Guardian’s “Stand Your Ground” (SYG). And yes stab 1 means guardian one, stab 2 means guardian 2.
3. AC generally means Arrow carts, so hitting the AC is using AC skills.
4. “Bombs” are huge AoEs that deal a ton of damage. Such as Ele – Meteor shower, Wells from Necros.
1) Using a leap or other movement skill to quickly close distance. Generally applies to the Melee train, a few parties consisting of very survivable frontrankers like warriors and at least two Guardians.
2) Calls for the first/second guardian in each party of the Melee train to activate ‘Stand Your Ground’ to give temporary resistance to CC.
3) Target the Arrowcart.
4) a bomb is a concentration of AoE, generally on the Tag’s (commander’s) location. This is done to overwhelm the enemy without them being able to recover.