(edited by notebene.3190)
WvW Veteran Creature Daily
They are on a timer. I am not sure of the time frame, but they respawn at a certain limit after being finished.
Leader of Looking For Gandalf [LFG]
Worst Commander of Ferguson’s Crossing (Self Proclaimed)
They spawn on a timer, but I couldn’t tell you how long it is (who camps these things?). I’m guessing its somewhere between 10 to 15 minutes, otherwise people would farm them.
More importantly, why is this daily in the game at all? It’s WvW, not PvE.
I could think of plenty more interesting WvW dailies to spice up it’s rather weak rotation:
- Kill 3 players with an Arrow Cart.
- Kill 1 player with a Cannon.
- Kill 1 player with a Ballista.
- Kill 1 player with a Catapult or Trebuchet.
- Kill 1 player with a Mortar or Burning Oil.
(Probably shouldn’t do Flame Rams for it’s unlikeliness or Golems for the supply drainage it’d promote.)
- Successfully escort 1 Dolyak supply carrier to it’s destination.
- Throw a Ballista finish-- build site on a defeated enemy player.
- Kill 1 enemy player in a one versus one with no other player damaging your target or supporting you during the fight.
- Destroy 1 wall or gate from a Tower, Keep or Castle owned by an enemy team.
- [Rare daily] Steal Bloodlust in a borderland from an enemy team while it is not already under your team’s control.
- [Rare daily] Capture Stonemist Castle from an enemy team while it has at least 500 supply in the depot.
- [Rare daily] Complete the Obsidian Sanctum jumping puzzle.
And I could name a fair few more, but sadly, we currently only have a limited and boring selection of dailies, while PvE has a wide list of different ones... Oh, and then there is this daily that shouldn’t even exist in the first place.
Thorny Scrub – Thief
Desolation
Just fyi, there are also veteran skritt, centaur, and warg. http://wiki.guildwars2.com/wiki/Borderlands
Does anybody know how to spawn the champion spider? We thought popping eggs and killing enough spiders would do it, but she never showed.
Poor Henry.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Veteran Centaur didn’t give credit for me.
They spawn on a timer, but I couldn’t tell you how long it is (who camps these things?). I’m guessing its somewhere between 10 to 15 minutes, otherwise people would farm them.
More importantly, why is this daily in the game at all? It’s WvW, not PvE.
I could think of plenty more interesting WvW dailies to spice up it’s rather weak rotation:
- Kill 3 players with an Arrow Cart.
- Kill 1 player with a Cannon.
- Kill 1 player with a Ballista.
- Kill 1 player with a Catapult or Trebuchet.
- Kill 1 player with a Mortar or Burning Oil.
(Probably shouldn’t do Flame Rams for it’s unlikeliness or Golems for the supply drainage it’d promote.)
- Successfully escort 1 Dolyak supply carrier to it’s destination.
- Throw a Ballista finish— build site on a defeated enemy player.
- Kill 1 enemy player in a one versus one with no other player damaging your target or supporting you during the fight.
- Destroy 1 wall or gate from a Tower, Keep or Castle owned by an enemy team.
- [Rare daily] Steal Bloodlust in a borderland from an enemy team while it is not already under your team’s control.
- [Rare daily] Capture Stonemist Castle from an enemy team while it has at least 500 supply in the depot.
- [Rare daily] Complete the Obsidian Sanctum jumping puzzle.And I could name a fair few more, but sadly, we currently only have a limited and boring selection of dailies, while PvE has a wide list of different ones… Oh, and then there is this daily that shouldn’t even exist in the first place.
This daily exists precisely because the game mode is WvW. WvW is a combination of PvP and PvE elements.
They spawn on a timer, but I couldn’t tell you how long it is (who camps these things?). I’m guessing its somewhere between 10 to 15 minutes, otherwise people would farm them.
More importantly, why is this daily in the game at all? It’s WvW, not PvE.
I could think of plenty more interesting WvW dailies to spice up it’s rather weak rotation:
- Kill 3 players with an Arrow Cart.
- Kill 1 player with a Cannon.
- Kill 1 player with a Ballista.
- Kill 1 player with a Catapult or Trebuchet.
- Kill 1 player with a Mortar or Burning Oil.
(Probably shouldn’t do Flame Rams for it’s unlikeliness or Golems for the supply drainage it’d promote.)
- Successfully escort 1 Dolyak supply carrier to it’s destination.
- Throw a Ballista finish-- build site on a defeated enemy player.
- Kill 1 enemy player in a one versus one with no other player damaging your target or supporting you during the fight.
- Destroy 1 wall or gate from a Tower, Keep or Castle owned by an enemy team.
- [Rare daily] Steal Bloodlust in a borderland from an enemy team while it is not already under your team’s control.
- [Rare daily] Capture Stonemist Castle from an enemy team while it has at least 500 supply in the depot.
- [Rare daily] Complete the Obsidian Sanctum jumping puzzle.And I could name a fair few more, but sadly, we currently only have a limited and boring selection of dailies, while PvE has a wide list of different ones... Oh, and then there is this daily that shouldn’t even exist in the first place.
This daily exists precisely because the game mode is WvW. WvW is a combination of PvP and PvE elements.
To be fair, other than some wild mobs, some gathering nodes, and some guards/lords as part of the PvP focussed holding capturing mechanic, what exactly exists in WvW that makes it a combination of PvP and PvE? Don’t mention EotM here, that’s a different game mode entirely.
Then the next question, what do you think the majority of players primarily considers WvW to be? A PvP focussed gameplay or a PvE one?
Quite honestly I don’t see the reason to have this daily when so many alternatives exist. It was an uninspired addition to the already weak selection of possible WvW dailies, which only serves to highlight the lack of attention WvW received since the game launched.
Thorny Scrub – Thief
Desolation
They spawn on a timer, but I couldn’t tell you how long it is (who camps these things?). I’m guessing its somewhere between 10 to 15 minutes, otherwise people would farm them.
More importantly, why is this daily in the game at all? It’s WvW, not PvE.
I could think of plenty more interesting WvW dailies to spice up it’s rather weak rotation:
- Kill 3 players with an Arrow Cart.
- Kill 1 player with a Cannon.
- Kill 1 player with a Ballista.
- Kill 1 player with a Catapult or Trebuchet.
- Kill 1 player with a Mortar or Burning Oil.
(Probably shouldn’t do Flame Rams for it’s unlikeliness or Golems for the supply drainage it’d promote.)
- Successfully escort 1 Dolyak supply carrier to it’s destination.
- Throw a Ballista finish— build site on a defeated enemy player.
- Kill 1 enemy player in a one versus one with no other player damaging your target or supporting you during the fight.
- Destroy 1 wall or gate from a Tower, Keep or Castle owned by an enemy team.
- [Rare daily] Steal Bloodlust in a borderland from an enemy team while it is not already under your team’s control.
- [Rare daily] Capture Stonemist Castle from an enemy team while it has at least 500 supply in the depot.
- [Rare daily] Complete the Obsidian Sanctum jumping puzzle.And I could name a fair few more, but sadly, we currently only have a limited and boring selection of dailies, while PvE has a wide list of different ones… Oh, and then there is this daily that shouldn’t even exist in the first place.
This daily exists precisely because the game mode is WvW. WvW is a combination of PvP and PvE elements.
To be fair, other than some wild mobs, some gathering nodes, and some guards/lords as part of the PvP focussed holding capturing mechanic, what exactly exists in WvW that makes it a combination of PvP and PvE? Don’t mention EotM here, that’s a different game mode entirely.
Then the next question, what do you think the majority of players primarily considers WvW to be? A PvP focussed gameplay or a PvE one?
Quite honestly I don’t see the reason to have this daily when so many alternatives exist. It was an uninspired addition to the already weak selection of possible WvW dailies, which only serves to highlight the lack of attention WvW received since the game launched.
Capturing a tower/keep is essentially a PvE activity, only there are (sometimes) other players trying to stop you.
WvW certainly has more focus on PvP, but there are, and should be, limited PvE elements to it as well.
Also, EotM is only a different game mode entirely because players have chosen to make it so.
Tarnished Coast – Dissentient [DIS]
All classes
Only the ones with an event count. Vet skritt, centaur and megalithic shark do not give credit. Harpy, warg and wurm are the only three I know for sure that do, and I have no idea whether or not the champ spider in BLs, or the champ harpy and grub in EBG do.
Veteran Centaur didn’t give credit for me.
The details on the daily tell which three veterans give credit. Each has an event associated with it.