+X% damage stacking

+X% damage stacking

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Posted by: miniatureian.2501

miniatureian.2501

Does +X% damage stack linearly or multiplicitively?

If I do 1000 damage, and have three 10% damage effects, do I do 1300 damage or 1331 damage? Is the distribution of damage an individual attack too small to measure which?
1000*(1 + .1
.1+.1) = 1300
1000*1.1*1.1*1.1 = 1331

+X% damage stacking

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Posted by: Cookiezz.5261

Cookiezz.5261

That’s a good question. However I ASSUME that they are added together before being applied, so your first example. As if you’re going to program something like that you would have a function to handle damage, and one of the first steps would be determining the modifiers, and they would be lumped together into one number (speaking very basically here, it’s a little more in depth than that lol)

+X% damage stacking

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Posted by: Thaddeus.4891

Thaddeus.4891

Multiplicatively

Thaddeauz [xQCx]- QC GUILD

+X% damage stacking

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Posted by: miniatureian.2501

miniatureian.2501

Thanks.

Heh, sorry about the crazy formatting. Math and forums don’t always go together.