+X% damage stacking
That’s a good question. However I ASSUME that they are added together before being applied, so your first example. As if you’re going to program something like that you would have a function to handle damage, and one of the first steps would be determining the modifiers, and they would be lumped together into one number (speaking very basically here, it’s a little more in depth than that lol)
Multiplicatively
Thaddeauz [xQCx]- QC GUILD
Thanks.
Heh, sorry about the crazy formatting. Math and forums don’t always go together.