+X% weapon sigils

+X% weapon sigils

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Hi,

Have heard so many mix reviews on how these sigils interact with each other. For example running 2 sigils of paralyzation seems to have shorter stun duration than running just 1 sigil. Almost as if they cancel out.

I am just looking for an official review on whether they are cumulative, only 1 applies, or even in rare case that they actually cancel out.

Thanks

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

+X% weapon sigils

in Players Helping Players

Posted by: MokahTGS.7850

MokahTGS.7850

I would like to know this as well. Do identical sigils stack?

+X% weapon sigils

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Posted by: Nerevar.2875

Nerevar.2875

+duration% sigils stack. All sources of +duration% stack additively.

+damage% and +crit chance% sigils do NOT stack, but will not cancel each other out.
(Note that +damage% does not affect condition damage.)

Tested this first hand on my Thief. No promises for it working correctly on other classes unfortunately.

+X% weapon sigils

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Posted by: tigirius.9014

tigirius.9014

Two fire’s and two lightning’s stack, they just do this thing where when 1 is on CD the other goes off after 1-2 seconds with attacks that do lots of crits all at once.

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