combo fields & boons

combo fields & boons

in Players Helping Players

Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

Q:

hi guys

Q: If you put down a combo-field and someone else is doing the finisher, who’s boon will be applied?

A lot of people see the healing spring for ranger as mandatory to bring in dungeons. Isn’t the regeneration it applies simply too weak if you, as a ranger, never touched the +healing-power stat? Won’t the healing from the leap of a DPS-specced allie into my water field be too weak?

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combo fields & boons

in Players Helping Players

Posted by: DesertRose.2031

DesertRose.2031

I’ve tested it with a guild mate, I was a Hammer Guardian, the second one was a ranger on my team. We both had a Solder’s Amulet (no Healing) and Cleric’s Amulet (798 Healing).
On the first test we had both the Solder’s Amulet equipped; the combo of Healing Spring and Mighty Blow did heal for 1390.
On the second test he equipped the Cleric’s Amulet; 1390.
On the third test he switched back to Solder’s Amulet and I equipped Cleric’s Amulet; 1575.
Sadly he had to go before we could do a test it with us both having Cleric’s Amulet equipped but I goes the result would be 1575, too.

So, to summarize:
It seems the stats of the character who created the combo field are ignored, only the stats of the character who finishes the combo matter.