(edited by sdt.1697)
coming back
Classes that have Magic and can Melee
- Guardian
- Necromancer
- Elementalist
- Mesmer
If you are new or not that experienced in the game I DON’T recommend starting with Elementalist or Mesmer as they have a high learning curve.
I honestly have great difficulty making sense of the OP’s question. It appears every other word is incorrectly auto-corrected to something unintended.
In answer to the question, ANY profession is able to engage in both melee and ranged attacks. If you want to play a “hybrid”, really any profession will do. Guild Wars 2 does not have a “DPS/tank/healer” job division. Instead, all three roles can be fulfilled by any profession, often at the same time.
Most healing in the game (but not all) is self-healing. Any profession (if specced sufficiently) can deal damage effectively (though not all in the same way). And the dodge mechanic (available to all professions) ensures that anyone can “tank” enemies, at least for a short time. (But in this game, it is always better to not get hit by the big attacks!)
And as CountzuCrytus mentioned, the Guardian, Necromancer, Elementalist and Mesmer are the professions that have magic.
Ok after some time i think i got it down to three professions i think of playing the Guardian, the Necromancer, and the Engineer, i do have some minor thing i’m concerns about the class
The Guardian: this professions seems the one i would play but i read that this class is most forces on tank
The Necromancer: he has dps skills and life steals but i’m still get use to dodging, I know to dodge when there a circle under you and if there getting ready for a attacker but is seam that you need to dodge every time there attacker in my view so far.
The Engineer: look like a lot for fun to play as, but i herd it a hard class to play with the kits
so guys should i worryed about this things