but there are people who will help you get back up when you are downed
- PalwaJoko
So I read that conditionduration is capped at 100%, the thing is, there’s no place that tells you if this means conditionduration ONLY or if it means this and poison/bleed duration etc.
So my question is, can I get 100% condition duration and still increase it even further by increasing bleed or other durations, making it to 110, or maybe even 120% total bleed duration?
So I read that conditionduration is capped at 100%, the thing is, there’s no place that tells you if this means conditionduration ONLY or if it means this and poison/bleed duration etc.
So my question is, can I get 100% condition duration and still increase it even further by increasing bleed or other durations, making it to 110, or maybe even 120% total bleed duration?
The combined effects cannot exceed 100%.
If your Bleed is already at 100% but your Poison is only 90%, using something that increases all duration by 10% will do NOTHING for Bleed but will move Poison up to 100%.
Exactly. You can have 50% condition duration and 50% burn duration and you will cap there.
Apparently the only exception to that are weapon specific condi duration. For exemple, there is a trait for the engineer that give you 50% increased condition duration on your pistol. So in that case you could reach 150% for condition given by your pistol. But I never tested it myself, so this could be wrong.
Okay, thanks for the fast reply.
This throws all my interesting ideas out the window but that’s okay, figured it would be smarter to ask someone that has tested these sorts of things before ^^
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