healing skill

healing skill

in Players Helping Players

Posted by: RedVinken.3195

RedVinken.3195

Hi,

I’m working on a mesmer build with the armor rune “superior rune of tormenting”
If you have 6 it gives the ability: when you use a heal skill, apply 2 stacks of torment to nearby foes.

I was wondering what exactly couts as a heal skill.

Q1: Is it ony healing for yourself?
Q2: If you have a weapon with superior sigil of water “30% Chance on Hit: Heal nearby allies around your target (360 radius)” which emits a wave of healing “Sigil of Water has a chance of healing allies (including the player) around your target after a successful hit”
Does this sigil also trigger the rune as a healing ability?
Q3: do vampiric abilities or sigils also count as healing skill (important for a necro build)
Q4: do boons like regeneration count as a healing skill?

(edited by RedVinken.3195)

healing skill

in Players Helping Players

Posted by: Coinhead.7591

Coinhead.7591

Hi,

Generally runes like this trigger when you use the skill in your “Healing Skill slot”, AKA skill #6. They wont trigger from regen, blasting waterfield, vampiric aura, rune of blood ect.

A2: No, sigils do not trigger these runes.
A3: No, vampiric aura or sigil of blood do not count as healing.
A4: No, boons like regeneration do not count as a healing skill.

Bonus info: The 6th bonus of Runes of Tormenting has a cooldown of 20 seconds. The cooldown is not displayed anywhere, but it can be only used every 20s.

https://wiki.guildwars2.com/wiki/Superior_Rune_of_Tormenting

healing skill

in Players Helping Players

Posted by: RedVinken.3195

RedVinken.3195

allrighty, thx!