how does regen work?
Not 100%; but I think it is based on the Healing Power of the Applier.
For that section of the duration for which they applied it.
It’s based off the healing power of the applier
IE: When my guardian uses Hold the Line, 5 people gain regen that all ticks for the same thing, and I highly doubt all 5 players have the same healing power.
RIP my fair Engi and Ranger, you will be missed.
At level 80 the formula is 130 + (healing power * 0.125). The amount it heals a target for is based on your healing power, until another player’s boon replaces yours.
Northern Shiverpeaks ~ [dO] Drop Otter
thanks for the clarification!
What about when you get it from a phantasm? Does the healing power of the mesmer count?
It’s explained in wiki …
There’re two factors of Regeneration: Healing Power and Boon Duration (ignoring heal reduction effects). Both are taken by the SOURCE (not destination). Healing Power defines the size of the HP tick (per second). Boon duration increases the … duration of regeneration. 10.5s regeneration is equal to 10s regeneration since it ticks once a second (not sure here).
@Phantasms
They inherit the healing power of the owner, yet they don’t inherit his boon duration. But I don’t know if the owner is considered the “source”.
@stacking
If player A with a 5s regen with 500 HP/s and player B with a 10s regen with 300 HP/s will both apply regeneration on a single target, the higher one comes first. The target will first receive 5S with 500HP/s and then 10s with 300 HP/s, even if player B spreaded the boon first.