(edited by Trismegistos.3046)
is this an intended trap?
All I have to say is that you need more toughness. That stat saves my life more times in PvE and you can feel the different with your death rate being much lower with a good amount of toughness in PvE.
All I have to say is that you need more toughness. That stat saves my life more times in PvE and you can feel the different with your death rate being much lower with a good amount of toughness in PvE.
yeah thanks for the advice but ive never ever had such a problem before in pve.
even if i took half the damage from those normal mobs, id still die :P
and i say “they” ause they seem to have linked agro.
Well Orr is made to be a battlefield map and it is always dangerous on the front lines of a War. Things lighten down more as you get deeper into Orr and closer to Arah but having high toughness will get you through the Strong Argo enemies in the Orr Maps better.
Kita.7819First of all, the thrice-greatest is spelled Treikittenistus, with a u.
second, UNDERWATER COMBAT SUCKS
Depends on the class really, I had some issues underwater with my warrior, mostly because of how squishy it was. But I love rangers underwater, everything is ezpez.
@EdwinLi, it does not sound like a toughness problem.
Even without toughness it ain’t normal for a mob at 70-75 to almost instantly kill a level 80, especially if he was in half exotics.
Also your reply treats the issue, but doesn’t solve the symptom. About that infinite chain thing, it may have been that you were nearby a corrupted statue by chance?
You know… Those statues that are corrupted and does an effect in a specific area till it is cleansed, like fireballs from the sky, non-duration poisoning debuff etc.
First of all, the thrice-greatest is spelled Treikittenistus, with a u.
second, UNDERWATER COMBAT SUCKS
Oh arenanet, you so funny.
Trism- egistus. without the dash or space.
Server: Darkhaven. The Besthaven.
First of all, the thrice-greatest is spelled Treikittenistus, with a u.
second, UNDERWATER COMBAT SUCKS
first of all, dont challenge me on weird-word-dictation lol. im greek :P
i think i know my own language better than u. and the original word is trikittenistos.
as with most latinized greek words that were made to end with -us instead of —os/-is and -um instead of -on.
second, yes, underwater combat does suck. in every game and in any form. gw2 included.
Oh arenanet, you so funny.
Trism- egistus. without the dash or space.
ikr? /cry =’(
There has been some debate on the jumpingpuzzle talk page bout the node gatherings. Thea are a kind of jumping puzzle in the way that they are often in hard to reach places. Sometimes, it requires a bit of jumping and sometimes to have a harder fight with some mobs (sometimes a veteran, but not always). bottom line is, it is designed to be harder then just any solo gathering node, so when you see more then one node in the same area expect a ‘trap’.
Secondly, it happens sometimes that mobs who are attacking you are not directly visable the first second due to a loading/lag effect. combined with the effect that fights underwater are a bit more chaotic and you can loose track of a mob easilier then on land.
I don’t think it is a trap, but it is a challenge and I only go for these node-gatherings when I’m in the mood for these kind of challenges.
Arise, opressed of Tyria!