is this an intended trap?

is this an intended trap?

in Players Helping Players

Posted by: Trismegistos.3046

Trismegistos.3046

i post this here on “personal story”
since its the closest thing to “pve”, and there is no pve section.

i went to straits of devastation, southeast part at sea, underwater.
there are a couple places there filled with mithril nodes,
(3+ nodes within a couple meters)

and also some normal, non-veteran mobs, that kill you in a heartbeat.
im lvl 80 with half exotics, and one or two Risen kill me in like 2 seconds.

and, apparently, as im writing this,
some invisible enemy is “chaining me” indefinitely, and hurting my healthpool.
combat log says “.” yeah, that’s a fullstop.

(edited by Trismegistos.3046)

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Posted by: EdwinLi.1284

EdwinLi.1284

All I have to say is that you need more toughness. That stat saves my life more times in PvE and you can feel the different with your death rate being much lower with a good amount of toughness in PvE.

is this an intended trap?

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Posted by: Trismegistos.3046

Trismegistos.3046

All I have to say is that you need more toughness. That stat saves my life more times in PvE and you can feel the different with your death rate being much lower with a good amount of toughness in PvE.

yeah thanks for the advice but ive never ever had such a problem before in pve.
even if i took half the damage from those normal mobs, id still die :P
and i say “they” ause they seem to have linked agro.

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Posted by: EdwinLi.1284

EdwinLi.1284

Well Orr is made to be a battlefield map and it is always dangerous on the front lines of a War. Things lighten down more as you get deeper into Orr and closer to Arah but having high toughness will get you through the Strong Argo enemies in the Orr Maps better.

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Posted by: Cutsforhugs.9730

Cutsforhugs.9730

Kita.7819

First of all, the thrice-greatest is spelled Treikittenistus, with a u.
second, UNDERWATER COMBAT SUCKS

Depends on the class really, I had some issues underwater with my warrior, mostly because of how squishy it was. But I love rangers underwater, everything is ezpez.

@EdwinLi, it does not sound like a toughness problem.

Even without toughness it ain’t normal for a mob at 70-75 to almost instantly kill a level 80, especially if he was in half exotics.

Also your reply treats the issue, but doesn’t solve the symptom. About that infinite chain thing, it may have been that you were nearby a corrupted statue by chance?

You know… Those statues that are corrupted and does an effect in a specific area till it is cleansed, like fireballs from the sky, non-duration poisoning debuff etc.

If life gives you lemons, make a combustible lemon that will BURN PEOPLE’S HOUSE DOWN!

is this an intended trap?

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Posted by: Kita.7819

Kita.7819

First of all, the thrice-greatest is spelled Treikittenistus, with a u.

second, UNDERWATER COMBAT SUCKS

Oh arenanet, you so funny.

Trism- egistus. without the dash or space.

Kita – Guardian
Server: Darkhaven. The Besthaven.

is this an intended trap?

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Posted by: Trismegistos.3046

Trismegistos.3046

First of all, the thrice-greatest is spelled Treikittenistus, with a u.
second, UNDERWATER COMBAT SUCKS

first of all, dont challenge me on weird-word-dictation lol. im greek :P
i think i know my own language better than u. and the original word is trikittenistos.
as with most latinized greek words that were made to end with -us instead of —os/-is and -um instead of -on.

second, yes, underwater combat does suck. in every game and in any form. gw2 included.

Oh arenanet, you so funny.

Trism- egistus. without the dash or space.

ikr? /cry =’(

is this an intended trap?

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Posted by: mercury ranique.2170

mercury ranique.2170

There has been some debate on the jumpingpuzzle talk page bout the node gatherings. Thea are a kind of jumping puzzle in the way that they are often in hard to reach places. Sometimes, it requires a bit of jumping and sometimes to have a harder fight with some mobs (sometimes a veteran, but not always). bottom line is, it is designed to be harder then just any solo gathering node, so when you see more then one node in the same area expect a ‘trap’.

Secondly, it happens sometimes that mobs who are attacking you are not directly visable the first second due to a loading/lag effect. combined with the effect that fights underwater are a bit more chaotic and you can loose track of a mob easilier then on land.

I don’t think it is a trap, but it is a challenge and I only go for these node-gatherings when I’m in the mood for these kind of challenges.

Arise, ye farmers of all nations
Arise, opressed of Tyria!