marauder vs berserker
PvP uses the amulets which is not related to any of your PvE gear.
You will never get kicked out of dungeon for that really. Dungeon are so easy right now. For fractal, I never been asked to link my gear there. As long as you know what you are doing, don’t go in higher fractal than you suppose to, have enough AR and bring a decent build you won’t have problem even in high level fractal, unless you join a group that specific ask to link gear or ask for meta, which is rare.
Where you could have problem is in raid, but you plan to get exotic gear so I bet you are far from getting into raid yet.
The disadvantage of marauder is also his advantage. It give you a safety net which will make your fight easier, but the safety net don’t push you to get better. If you plan on eventually do fractal T4 and Raid then I would advice you to go zerker. Because at these content your Marauder won’t help you at all survive (or very little) and you will have less experience surviving in those high pression situation so it will be harder for you.
If you plan on doing dungeon, open world, WvW, and low level fractal then you will be just fine with Marauder. You will have an easier life so it will probably be more enjoyable as you get better at the game and explore.
You will never get kicked out of dungeon for that really. Dungeon are so easy right now. For fractal, I never been asked to link my gear there. As long as you know what you are doing, don’t go in higher fractal than you suppose to, have enough AR and bring a decent build you won’t have problem even in high level fractal, unless you join a group that specific ask to link gear or ask for meta, which is rare.
Where you could have problem is in raid, but you plan to get exotic gear so I bet you are far from getting into raid yet.
The disadvantage of marauder is also his advantage. It give you a safety net which will make your fight easier, but the safety net don’t push you to get better. If you plan on eventually do fractal T4 and Raid then I would advice you to go zerker. Because at these content your Marauder won’t help you at all survive (or very little) and you will have less experience surviving in those high pression situation so it will be harder for you.
If you plan on doing dungeon, open world, WvW, and low level fractal then you will be just fine with Marauder. You will have an easier life so it will probably be more enjoyable as you get better at the game and explore.
Thanks that’s realy explains what i wanted to know. I think i will go with marauder for now while i am new to HoT content and haven’t done any fractals or dungeons(only story modes).
My advice is that marauder is only good on thieves/eles/guardians in PVE. The hit points you gain from the set, how valuable they are is proportionate to the hit points you already have. Revs sit at 15,992 HP, so the extra 5790 health you get is a 36% health increase. Zerker revs aren’t hurting for durability, what with having two heal skills, high armor, and plenty of invulnerability skills. After the 6.5k heal from Shiro and then a secondary heal (going to go with Empowering misery 4.6k , since facet of light can be a bit tricky to factor), assuming you don’t get burst down you have 27k “starting health”, which makes maurader only give you 21% of a health increase.
You’ll be sacrificing around 10% of your damage for the additional health. I’ve been playing rev since HoT dropped, and never once have I felt the need to switch out of berserker gear. I’m plenty durable. Though “20% for 10%” seems like it would be the obvious choice, the fact is that I never encounter a situation where that extra HP is both needed and sufficient.