1 Week Test Issues List

1 Week Test Issues List

in PvP

Posted by: O S I A S.5460

O S I A S.5460

This is just my feedback on the negative items my team has encountered. Not everything is negative I like the direction but more needs to be accomplished still.
Lets please keep from QQing and more to the issues.

1) DCing, before the patch it was rarely ever a problem. Since the patch there has beena ton of DCing while not in matches and several while in them.

2) Facing same teams, match finishes – we pop out – queue up get same team again

3) Very few good matchups we had 1 in 10 matches yesterday that was a good fight

4) Needs match making even willing to wait in a queue for 5-8 mins if it would have match making. But this is not the only core issue.

5) This ties issues 2-3-4 together, you need more player base or match making wont matter. Take GW1 in its current state, its comparable to GW2 paids right now. You que for GvG wait 45 mins for a match and it eventually just says here play this team ( only one qued) and the divide in skill is reedonkulous. Making people pay something they get very little of to sustain entry is counter intiuative. You need to remove tourny tickets entirely and build a system around solo queing and pre-made team queing. Both with match making mind you. Also do something even further to interest more players and this is open ended becuase there are many things you could do to achieve this perhaps.
( two nights ago tons of teams doing paids – last night we faced the same team on half our matches with huge skill divides each time )

6) I believe there is a downed state bug now, several times in tournies last night teammates are downed, we down and kill someone and do not rally. Fairly certain damage was done by each player to target finished as well. This happend with stomping and dps’s out. ( Anyone Else )

7) Buffs on 1v1 tourny map – I am twisted on this right now. Lower mid buff at 8:30 secs gives the team all 3 points, but still you have to defend them. Upper mid buff gives a team double the points and it pops like every 3 mins. This map is pretty close to the only stand up fight map there is without gimmicks added. I do not think the lower buff is OP, but the upper I think is and with both combined totally OP. Or perhaps the upper only pops once in the map would be perhaps ok. ( just my thoughts )

8) Lastly and this goes back to issue 5 and more people, I think the game still needs balancing to an extent. ( not going to say what ) But GvG ruled becuase it was a 10 round heavyweight bout. You had to capatilize on multiple mistakes by the other team, no 1 punch KO’s. Granted good teams verse bad teams would not be strung out, they could still whip them fairly quickly. Idunno maybe match making would resolve half of this but I think there is more than just this. It just doesnt feel balanced yet with the playstyle. It feels like playing a spike team of any type without an infuser becuase only a handfull of builds/proff are viable.

Anyone care to add to the list of issues? Please keep it constructive.

1 Week Test Issues List

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Posted by: Abazigal.3679

Abazigal.3679

I’m going to argue about the bugs things :

1- I didn’t have any dc ( although i had many teammates who did) but i noticed many lags( 2-3 sec freezes) in tournament matchs
2- I had that too several times, but waiting 1 min fixes it. But it’s quite annoying facing the same team over and over yes..
6- Same problem sometimes( rarely though), especially when warrior dies from invincible going off

I also noticed sometimes my passive signets aren’t here when the match starts, and i have to click on them to get them back

1 Week Test Issues List

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Posted by: O S I A S.5460

O S I A S.5460

On a positive note – Frees seem to be much more competitive for lower ranked players right now. Poping a little slow though but not bad at all.

Issue # 2 – we did the wait a min thing – we even did the wait 5 mins thing before popping another paid and got the same team again lol, its a little luck of the draw the other team could just have easily taken a quick break as well between.