10dec, also changes weapon damage??

10dec, also changes weapon damage??

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Unfortunately you can’t really compare classes so black and white. And not to mention, I doubt you’ll be convincing anyone any time soon that warriors are too low on Dps.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

10dec, also changes weapon damage??

in PvP

Posted by: Ashanor.5319

Ashanor.5319

Unfortunately you can’t really compare classes so black and white. And not to mention, I doubt you’ll be convincing anyone any time soon that warriors are too low on Dps.

While this is true, people seem to have no problem comparing skills like this when it comes to Healing Signet. lol

10dec, also changes weapon damage??

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Well I personally don’t hate healing signet, I just don’t like that the regen is so high and use so weak/bland that it’s never used. Other than that its fine.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

10dec, also changes weapon damage??

in PvP

Posted by: Ashanor.5319

Ashanor.5319

Well I personally don’t hate healing signet, I just don’t like that the regen is so high and use so weak/bland that it’s never used. Other than that its fine.

Yeah, it seems every time someone dies to my warrior, healing signet is the culprit! lol

Last night some guy told me I use healing signet because I am too dumb to manage a real healing skill. These people, honestly. lol

10dec, also changes weapon damage??

in PvP

Posted by: Chokolata.1870

Chokolata.1870

It is, the amount of healing is OP and there is no activation to interrupt .

10dec, also changes weapon damage??

in PvP

Posted by: ens.9854

ens.9854

It is, the amount of healing is OP and there is no activation to interrupt .

Yeah no kidding. I would be fine if it healed 10k when used and they cut the regen in half. It would probably still end up healing less per fight.

To OP, they are buffing those damage traits specifically because guardian DPS is already weak compared to warrior(or other DPS classes), so why should they lower it back down again?

Edit: also that trait does not effect greatsword at all, only 1hand

(edited by ens.9854)

10dec, also changes weapon damage??

in PvP

Posted by: Teutos.8620

Teutos.8620

Because allot of traits are now all same % of damage..

Minor adept=5% minor master= 7% minor grand = 10%
Major adept=7% major master=10% major grand = 13%

If i compare guardian vs warrior, before warrior got some +10% damage on GS.. or +10% damage on bleeding targets.

Now the guardians traits are also increased (sword is now from +5% to +10% damage)

They are NOT changing the +% damage traits, they are changing the “Convert 5% of Stat A to Stat B”-Traits. f.e. “Gain condition damage bases on you toughness. Toughness converted to Condition Damage: 5%”

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

10dec, also changes weapon damage??

in PvP

Posted by: Ashanor.5319

Ashanor.5319

The two posts below my last just proved my point. lol