2 Years of unused Traits, Runes and Sigils.
+1 while there are plenty of rarely used things that actually can be viable, there are still wayyy too many “options” that are really not options at all, because they flat out suck.
ANet has stated that there will be a large number of changes to existing traits for HoT.
No matter how they balance the game, something will always be meta and certain things will not be viable. PvP in every game is like this. It could definitely better but its not ever going to be a truly “play what you want and you’re equal with everyone else” meta.
No matter how they balance the game, something will always be meta and certain things will not be viable. PvP in every game is like this. It could definitely better but its not ever going to be a truly “play what you want and you’re equal with everyone else” meta.
Frequent smaller buffs/nerfs can find “Borderline” placement. If you even look at Metabattle, you see areas of “x can be exchanged with y”, you want more of that. Obviously sometimes synergy is just too high to overlook, but finding new ways to allow for synergy through incremental tweaks would be great.
Unfortunately, with such slow balance updates, we’ve seen some hard swinging metas. Power/Bunk → Hard conditions → Bruiser central.
^ Those really aren’t normal meta changes, if you ask me.
Warlord Sikari (80 Scrapper)
No matter how they balance the game, something will always be meta and certain things will not be viable. PvP in every game is like this. It could definitely better but its not ever going to be a truly “play what you want and you’re equal with everyone else” meta.
I know there will always be meta builds that will excel over others.
I am trying to point out the huge amount of traits/runes/etc that have never been used in ANY builds since the launch of the game.
No matter how they balance the game, something will always be meta and certain things will not be viable. PvP in every game is like this. It could definitely better but its not ever going to be a truly “play what you want and you’re equal with everyone else” meta.
I know there will always be meta builds that will excel over others.
I am trying to point out the huge amount of traits/runes/etc that have never been used in ANY builds since the launch of the game.
Ye the meta needs to be shaken up more often. Right now we’ve been stuck in a cele meta for like a year now.
No matter how they balance the game, something will always be meta and certain things will not be viable. PvP in every game is like this. It could definitely better but its not ever going to be a truly “play what you want and you’re equal with everyone else” meta.
But we do have a lot of useless traits.
Blinding Beffudelement?
Disruptors Sustainment?
Bountiful Disillusionment?
Power Block?
Confusing Enchantments?
SAY WHAT???